New Worlds: The Ascetic Life

Fasting is one form of asceticism: the renunciation, whether short- or long-term, of material pleasures. But hoo boy is it the thin end of that wedge!

People can adopt an ascetic lifestyle for purely philosophical reasons; Stoicism in the classical era headed in this direction, though I think most of its adherents were more concerned with restraint and moderation than with absolute denial. The overwhelming majority of the time, though, asceticism is linked with religion — and specifically with transcendental religions, i.e. those which treat the divine as otherworldly and separate from the material world we all live in.

The logic there is pretty easy to follow. The divine is more important than the mortal, so it ought to be the focus of our attention. And if that’s the goal you’re pursuing, then aren’t mortal, material concerns a distraction from what really matters? You should set them aside so you can devote yourself more fully to God and the pursuit of salvation/the Buddha and the pursuit of enlightenment/etc. In some strands of thought, this world gets characterized as fundamentally evil, a trap we have to escape. Ascetism is the way to freedom.

Note that this isn’t (necessarily) the same thing as subjecting oneself to pain, or seeking that out for its own sake. A number of religious traditions involve practitioners doing horrible-looking things to themselves in pursuit of triggering a religious experience, but that doesn’t mean they think one should eschew pleasures as an ongoing habit. The latter, from what I can tell, seems to have cropped up most frequently as a feature of Christianity, Buddhism, Jainism, and Hinduism: not to say that there haven’t been ascetic movements in Islam (e.g. Sufism) and Judaism or other faiths, but they haven’t achieved the same idealization and centrality as in those first four. (And yes, I’m aware that Buddhism’s “Middle Way” advocates against extremes of asceticism. That doesn’t mean lighter versions haven’t been very important to a number of Buddhist traditions.)

The basic practices of asceticism often involve disciplining oneself to live with a reduction in material comforts. I led into this essay with the one on fasting because it’s extremely common for ascetics to limit what they eat, how much of it they have, when they eat, and so on. Although “Buddhist temple cuisine” in East Asia can rise to the level of high art, in most cases the emphasis will be on plain, monotonous food, discouraging sensual pleasure from the act of dining. The purpose of food is to sustain the body and nothing more.

Next up is sleep. If you’re pursuing ascetic ideals, your bed should not be soft, and you shouldn’t spend much time in it, either. If you’re a normal Christian monk or nun, you might be getting up in the middle of the night to pray; if you’re St. Peter of Alcántara, you sleep standing up with a beam of wood for your pillow. As for doing anything in that bed other than sleep . . . you likely won’t be surprised to hear that celibacy is hugely common among ascetics. We’ll leave that one for the next essay, though, because it deserves to be unpacked at greater length.

What about bathing? While we have the idiom “cleanliness is next to godliness,” historically, not everyone has agreed. Quite aside from the obstacles (described in earlier volumes) that used to make regular bathing difficult, some ascetics have held that, since the body is unimportant at best, actively corrupting at worst, attending to it more than absolutely required for survival is mere vanity. So: minimal bathing, or none at all — and although that sounds horrifying to us now, some people thought of the resulting stench as the “odor of sanctity,” proof of the unwashed one’s holiness.

Secular entertainments, of course, are off the table. Ascetics aren’t supposed to watch plays, or read frivolous literature, or participate in dances. Music and literature are usually limited only to holy matters. Prayer is a far more suitable pastime, perhaps carried out under uncomfortable conditions: for a Catholic that might mean kneeling for a long time on a hard floor, while a Buddhist might stand under a cold waterfall.

Clothing should not only be un-ostentatious but quite possibly uncomfortable. The proverbial garment here is the hair shirt — in Catholicism, formally known as a cilice — which is an undergarment of coarse, skin-irritating fabric. Often worn for penance, it was therefore ideal for people wanting a more constant experience of humility. Going without shoes is another option, though “discalced” (shoeless) orders in Christianity may permit sandals: enough to protect the sole of the foot from danger, not enough to keep the rest of it warm.

Enduring cold is a recurrent option in temperate climes. Historical Catholic monasteries often had tight regulations forbidding the lighting of warming fires before a certain date, regardless of what the weather was doing; I wouldn’t be surprised if the same is still true today, except it applies to central heating instead. Similar regulations governed when you broke out winter clothes — which still might be what other people would consider inadequate for the weather! Basically, if it would make you more comfortable, you should limit it to the bare minimum necessary for safety and health.

. . . or you could go further.

Self-mortification can describe any of the above practices, but we often use it to mean the more severe end of the spectrum. In Christianity in general and Catholicism in particular, the mortification on the flesh can be framed as a way to draw closer to Christ, by sharing in his suffering. This can involve everything from adding twigs to your hair shirt to scratch yourself more, to harsher and more extended fasts, to active practices like self-flagellation.

Which, from an outside perspective, sure does invite the label of “self-harm.” And the Catholic Church is not unaware of that risk; there’s a recurrent thread in its history of trying to discourage the extremes, and making sure that people only go there under the supervision of an appropriate spiritual director. In modern parlance, that person’s job is to make sure the behavior in question isn’t a manifestation of obsessive-compulsive disorder, anorexia nervosa, or some other mental illness. But Church history is also full of devout people who desperately wanted to mortify themselves more than they were allowed — especially in pursuit of mystical visions during which they felt themselves to be in God’s presence.

Because that’s one possible result of ascetic life: spiritual power. Depending on your religious framework, it may purify the body and spirit, burn away karma, concentrate and intensify your personal energy, or enable you to contact and perhaps even compel the attention of the divine — the Sanskrit epics contain many instances of people practicing austerities (tapas) until the heat generated thereby forces a god to respond. (I recall my Hinduism professor phrasing this informally as “lighting a spiritual fire under their butts.”)

We see this occasionally in fiction as a thing the wise old mentor does, but I feel like it’s generally less common for protagonists. Not hard to imagine why; we tend to want our characters to partake in the full range of ordinary experience, rather than swearing off three-quarters of it. And since many of us disagree with the basic principle that one ought to subordinate the self and personal desires to the concerns of a higher power, it may be hard to get the reader on board with the idea that doing so is anything other than a tragic tale. But the notion that exercising self-denial is necessary to the generation of spiritual force seems like a fruitful one to me, with plenty of tasty potential for inner conflict!

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More Writer’s Little Books!

What’s this? Two blog posts from me in a single day? Unpossible!

But in what I will claim is a display of genius timing (I’m lying; it is pure coincidence), not only do I have a new Writer’s Little Book out today — The Writer’s Little Book of Readings, chock-full of advice for reading fiction, prose, or even academic work and speeches to an audience — but three more in that series are up for pre-order! In October, November, and December, I’ll be turning my attention to certain topics of poetry, to wit: The Writer’s Little Book of Meter, The Writer’s Little Book of Rhyme, and The Writer’s Little Book of Forms (i.e. poetic forms like sonnets or haiku). They’re all just 99 cents, little novelette-sized ebooks talking not just about things like what the different metrical feet or types of rhyme are, but how to go about drafting poems that use them.

And, of course, there are three other books in the series out already! The Writer’s Little Book of Naming (what it says on the tin), The Writer’s Little Book of Platitudes (evaluating the good, the bad, and the adaptable of standard writing advice), and The Writer’s Little Book of Research (how to go about finding information for your stories). There will be more to come; I have like seven more ideas already, so this series will be going on for a while.

Now, back to the copy-edit mines!

New Worlds: Fasting

Somewhere in the course of childhood, I got the impression that “fasting” meant “not eating anything.” This isn’t wrong, but it’s incomplete: as shown by the well-known custom of Lent in the Roman Catholic Church, there are degrees of fasting, from the token to the incredibly strict.

On the lighter end, one might fast by abstaining temporarily from a particular food. For this to be meaningful, the change in diet should be more than trivial; if I abstain from mushrooms, which I don’t particularly like and almost never eat, how is that different from my ordinary life? Abstaining from meat or dairy is much more significant (and common) — though for a vegetarian or a vegan, again, that’s just business as usual. The stricter the fast, the less nourishment is permitted, until you reach the point at which no food may be eaten at all.

What about liquids? Again, it’s a spectrum. In religious contexts, temporary abstention from alcohol is (unsurprisingly) a common prohibition. People fasting before a medical procedure like a colonoscopy are allowed to have clear liquids, so they can get some calories in them for the day or so preceding. Other kinds of fasting might permit only water, to avoid dehydration; the absolute strictest forbid anything at all.

As you can imagine, that latter is not very sustainable, which is why timing also matters. During Ramadan, observant Muslims take nothing during daylight hours — which, depending on where you live, makes the fast much harder to maintain in the summer! (There are various religious opinions on how to handle this at extreme latitudes, or in space.) Once the sun sets, however, they’re free to eat and drink as needed. If your fast means continual abstention from food, or especially from drink, then you can only keep it up for a little while before you’re in medically dangerous territory. Which people have voluntarily entered, for all kinds of reasons!

Medical fasting usually tries to avoid negative side effects; it’s done for safety purposes before going under anaesthesia, or to test baseline blood sugar levels. Some people use intermittent fasting (which, like Ramadan, limits consumption to certain times of day) as a weight loss method: done right, fasting can indeed bring some health benefit.

Religious fasting sometimes goes much further. It often has overtones of purification, with the participants exerting conscious control over the base needs of their bodies and ridding them of the filth of excretion; because of this, a short fast is a common element before rites of passage or other such rituals. It may also be a form of penitence, showing your contrition for your sins by denying yourself the comfort of food. Extremely pious individuals, seeking to focus on the spiritual rather than the material, have taken it to great extremes — including all the way to the end. The Jain practice of sallekhana (fasting to death), meant to destroy karma that would influence your next rebirth, is officially not considered suicide; the Cathar endura was somewhat similar, with people on their deathbeds refusing everything other than water after they received the funerary rite of consolamentum. In historical Japan, some Buddhist monks underwent a process of lethal fasting designed to ensure their bodies would become natural mummies after their deaths, known as sokushinbutsu.

Or perhaps your fast goes beyond orthodox religion and into the realm of magic. Despite its dramatic-sounding name, a “black fast” is merely a strict form of Catholic fasting, akin to Ramadan, with nothing during the day and only a vegan meal and water at night. According to folklore, undertaking a black fast on certain holy days could bring special benefits, like protection from harm or sudden death. But some people took it further, using it as a form of spiritual vengeance: they would “fast upon” someone who had wronged them, with the intent of harming or even killing them outright.

Take away that magical angle, and you have the notion of fasting as a protest against injustice. In this form we often call it a hunger strike, and in Ireland, this appears to have roots stretching back to before Christianization. The practice there was usually to fast on the doorstep of the person from whom you wanted justice, and scholars theorize that this interfaced with the deep-seated customs around hospitality. (Letting somebody starve on your literal doorstep: the opposite of being a good host.) It’s not just an Irish practice, though, being found in India as well — and in modern times, Gandhi might well be one of the most famous examples of a hunger striker. His fame played a key role in the success of his fasts, as the Brits knew very well how bad it would look if somebody that well-known died in one of their prisons. Meanwhile, a no-name agitator might be allowed to starve to death without comment.

Because for a protest fast to work, it generally needs publicity. In pre-modern times it’s enough for a fast to be known within the community — which is another reason doing it on someone’s doorstep is useful; even if you get forcibly evicted, people will notice that happening. As society gets bigger, hunger strikers depend on news media to report their actions . . . and, if necessary, their deaths. In 1981 Ireland, Irish Republican prisoners made a point of fasting one at a time for more sustained attention, ultimately resulting in ten deaths.

Not all such fasts end fatally, of course. Some hunger strikers flinch; others succeed in achieving their aims and return to normal eating. But sometimes, their fasts end involuntarily, as authorities either decide they have a moral duty to prevent death or refuse to let the guilt of the striker’s death land on their heads. In these cases prisoners get force-fed, usually by means of a tube placed down their throats, though some slavers at the height of the trans-Atlantic trade used a speculum to pry open the mouths of slaves who refused to eat. Suffragettes in particular received this treatment, as the chauvinism of the era meant deaths of women would have cast their captors in a particularly bad light.

Before wrapping this up, I should make mention of the concept of inedia, i.e. the ability to live without eating. Some claimants of this ability insist they need only air, and are called breatharians; others say that sunlight is all they need. Mythologically, the concept seems to have its roots in South and East Asia — and of course, in speculative fiction it might be literally possible! Lots of cultivation novels assume their characters can build up the spiritual power necessary to survive without food, though they might still enjoy it as a sensory pleasure afterward.

In real life, however, there are no confirmed cases, because this simply doesn’t work. By all means, abstain from food or drink for short periods of time if it benefits you medically, spiritually, or politically. But be careful not to take it too far!

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Books read, August 2026

Short list for me this month. I did not have a ton of brain for reading, and then the latter part of the month got devoured by 1) preparing for Worldcon and 2) being at Worldcon. (Normally it wouldn’t be so bad, but running a table in the dealers’ hall entails a lot of stock counting, packing stuff for transport, and prepping ancillary materials like booth decorations.)

Death on the Caldera, Emily Paxman. There’s been a minor surge in “fantasy on trains” lately, and I am here for it! Though this one is only briefly on the train, as an accident soon derails it and leaves the characters trying to solve the mystery of both the crash and the ensuing murders while stranded in a hostile environment. I think I wanted a bit more on both the mystery and hostile-environment fronts, but there’s not a ton of room to develop those things when you’re also dealing with several different magic systems and the politics around witches, who are welcomed and honored in some places and very much not in others, and are almost certainly responsible for the crash.

The witches were an interesting twist! In this world, they’re a Jekyll-and-Hyde setup: a normal human woman — they’re all women — may also have a witch self, which takes over when someone else utters her witch name, and reverts to her human self when that name is spoken instead. It takes time and effort for those two halves to even remember what the other side has been doing, and they’re reliant upon/vulnerable to other people switching them back and forth. I feel like it may have been slightly too complicated of a concept to play nice with the plot premise of the crash and subsequent murders, though, at least at the length of this novel; both elements felt a little short-changed by the need to fit in the other material at the same time. This is clearly a setup for a longer series, so possibly, with the groundwork in place, later novels will feel more balanced.

(BTW, I have zero reason to think Paxman read my Doppelganger novels, but the combination of “all witches are women” and “they exist in bifurcated halves” certainly did remind me of those.)

The Library of Amorlin, Kalyn Josephson. Do not go into this expecting much library-ness; the titular Library is much more of a menagerie with some books. That’s not a flaw, just something to set your expectations around. (“The Librarian” is admittedly a much more attractive title for the male lead than “the Zookeeper” would be.)

This is an odd world where ordinary animals have nearly gone extinct, replaced by magical beasts that are variously useful and dangerous. Different kingdoms respond to them differently, and the Library is responsible for dealing with problems when beasts wander where they shouldn’t be and/or attack humans. The protagonist comes from a realm where beasts are universally hunted and killed; as a criminal, she’s been sentenced to the front lines of that fight. But someone approaches her with a deal: if she infiltrates the Library, replacing the woman who’s supposed to be sent as the Librarian’s new assistant, and helps get the current Librarian removed from power — thereby furthering the agenda of her kingdom, which hates what the Library stands for — then she’ll be pardoned of her crimes.

Overall I liked the book, but a few things niggled at me. Of course you know going in that Kasira is working for the bad guys and will ultimately not wind up serving their interests, but that pivot takes a while to happen, and I wasn’t quite sold well enough on her reasons for staying the course. She’s traumatized by being kept in solitary confinement (but not nearly as traumatized as she should be, given that we’re told she was there for years) and fears going back, plus she thinks the people at the Library will immediately turn on her when she’s unmasked. Which is generally reasonable, but something about the presentation of it just wasn’t quite persuasive enough to keep me from being mildly irritated as she passed up one opportunity after another to come clean and ally with the Library.

The narrative also regularly fudges her point of view: more than once, Kasira engineers a situation to ingratiate herself and earn trust from those at the Library, but the reader doesn’t know until well into the scene (or even after it) that she arranged the whole thing. I would have liked to see the book use Allaster’s viewpoint more often; that would have gotten around that issue while also developing him more as a character — though then the fact that he’s hiding a secret, and the reader doesn’t know the full story of it until the end, might have been harder to dodge.

So anyway, I had a lot of quibbles here, but none of them added up to me quitting the book or vowing not to read the sequel. The world is interesting, I want to know what’s up with the kingdom that’s gone incommunicado, and none of my gripes were deal-breakers.

The Last Contract of Isako, Fonda Lee. I know many people who love the Green Bone Saga, but I am so profoundly allergic to stories about organized crime that I just could not get into Jade City no matter how good the writing was. (Vargo in the Rook and Rose trilogy is Alyc’s creation, and the parts of his narrative that focus on the gang end of things were usually not my favorite bits to write.) This book, therefore, gave me a chance to try out something of a different flavor!

Mind you, I’m not super enthused by corporate plots, either, so that bit was an uphill climb. I was more here for the worldbuilding — especially the fact that Lee commits to and does not back down from the harshness of a more realistic terraforming situation than I normally see in SF. The process takes centuries and is nowhere near being done; in the meanwhile, it’s a situation where resources like oxygen and heat are extremely limited. And so people who can no longer contribute to the success of the colony’s efforts are incentivized to “resign”: they walk out into the lethal landscape, and how far they get before they die is celebrated as a marker for the progress of the terraforming. Their surviving family members get their resignation bonuses, and later, when the domed city expands to encompass where they fell, they’re memorialized by having streets and the like named for them.

Of course, this is far from an egalitarian process. The whole planet is a company town, and the directors and board members get to enjoy life-extending treatments or even a second life in a cyborg body, along with greater rations of resources. But even if you were able to transform the colony into a utopia (and this is very much not the kind of story where that’s going to happen), there still would fundamentally not be enough resources to go around. And there are other neat elements to the worldbuilding, too, like “kiths” people belong to that form a second kind of non-biological family, and raising kids on behalf of bio-parents is a vital line of work. There’s also the weird cognitive dissonance of greenhouse gases being exactly what everybody needs to produce more of, to aid the terraforming efforts.

I’ve got Breath of the Dragon, Fonda Lee’s collaboration with Shannon Lee, on my TBR, and I really need to check that one out — fantasy being much more my speed than SF!

Humankind: A Hopeful History, Rutger Bregman, trans. Erica Moore and Elizabeth Manton, narr. Rutger Bregman and Thomas Judd. It took me quite a while to get through this one in ebook, but it was worth it.

Bregman’s core thesis is that, contrary to all the sources we have telling us that humans are inherently selfish and violent, we’re actually inherently generous and kind. The first part of this book systematically works through some of our most famous narratives for People Are Terrible — Lord of the Flies, the environmental devastation of Rapa Nui, the murder of Kitty Genovese, psych studies like the Stanford Prison Experiment and the Milgram Experiment, etc. — and debunks them: the actual Tongan boys who wound up in a Lord of the Flies situation survived through intense cooperation and support; Rapa Nui was devastated by rats rather than human wastefulness; people did call in Genovese’s murder and were there for her in her final moments; the experiments had a heavy thumb on the scales, misrepresented what the data actually said, or both.

But of course, we do not live in a utopia. So why do people act badly, as they so obviously do? Building on the first part, Bregman shows that many of the usual explanations are wrong. For example, though the Nazis famously claimed they were “just following orders,” the actual evidence shows that the leadership were motivated to propose ever-more horrible plans out of a desire to impress Hitler; Milgram’s participants were more likely to quit pushing the button when they were nakedly ordered to do so. Most of them kept going because they thought they were making an important contribution to science that would help people in the long run. All too often, bad actions arise out of good impulses: our kindness and generosity, our loyalty to the people around us, can be leveraged to encourage us toward horrible acts.

One of the only bits of received wisdom that still holds water in this book is “power corrupts”: yes, it does, absolutely. The minute you put someone in a position of power, the odds that they will begin to abuse it rise noticeably, even if they were a decent person before. And, of course, leadership often attracts people who aren’t decent. (The average terrorist is a normal person who thinks they’re fighting for a good cause, but the average terrorist leader is a genuine psychopath.)

The final section of the book is simultaneously the most delightful and the hardest to swallow. Bregman turns his attention to efforts that aim to leverage our good qualities, rather than controlling our bad ones: alternative approaches to incarceration and criminal rehabilitation, alternative schools (the usual model is practically designed to produce bullying), alternative corporate structures, etc. These things sound incredibly naive and Pollyanna-ish, and it’s hard to wrap your brain around the fact that . . . they work? If you can let go of the feeling that We Need to Punish Criminals, you can massively reduce recidivism and get fewer criminals in the long run. If you stop punching Nazis (which makes them feel tough) and instead turn their annual march into a fundraiser for de-radicalization charities, the Nazis stop marching. A key part of the dismantling of FARC in Colombia literally involved putting Christmas trees out in the forest with notes about how your mother would love for you to come home.

And the narratives matter. I have long been extremely tired of post-apocalyptic worlds that assume an instant and inevitable descent into dog-eat-dog tribalism, because I know that’s not what we see during actual disasters. But Bregman also shows how much things like our news media reporting terrible behavior measurably increases terrible behavior, while stories of cooperation and charity up the likelihood that people will cooperate and be charitable. That doesn’t mean every story needs to be a cozy thing in which everyone is nice all the time, but it does mean I’m taking a good hard look at what motivations we ascribe to characters and what strategies we show as being successful.

Death on the Cherwell, Mavis Doriel Hay. Sonya Taaffe mentioned this in passing as making a pair with Gaudy Night for mysteries taking place in the same year at fictional Oxford women’s colleges, so when I saw the library had it in ebook, I picked it up! This is much slighter than Gaudy Night and not so concerned with having an overt conversation about feminism, scholarship, and so forth, but the first half in particular feels extremely Nancy Drew, in a charming way: a group of undergraduate girls are about to pronounce a hex on their collage’s disliked bursar when they find her dead. Ultimately those girls are only part of the investigation, and not the load-bearing one at the end; it is a police officer who finds the culprit, though aided by some information the girls provided. It’s a great look at then-contemporary college life, though, from a number of different perspectives.

New World: Military Communication

Uniforms, heraldry, flags. In a military context, these all serve the crucial purpose of communication. And if they seem like fairly primitive methods of achieving that, well, for most of history, primitive methods are all we’ve had.

When it comes to communication — whether that’s signaling to troops on the battlefield or sending a message to a different part of your force elsewhere — your options are fundamentally three: it can be visual, auditory, or written (a special case of visual). Touch and taste are far too short-range to be of any use, and while scent can theoretically travel farther, our olfactory senses are too poor to make much use of it. Even an alien species gifted with a better nose would face the problems of slow movement and dissipation over distance, reducing the signal’s utility.

Written communication is great in some ways, terrible in others. So long as everybody involved is literate, the message won’t get garbled in transmission: excellent! Unfortunately, it’s also vulnerable to being intercepted, altered, even forged outright. Prior to modern times, it’s also slow, being limited to the speed of whatever’s carrying it, whether that’s a guy on foot, a rider, or a pigeon (which, as Year Four discussed, only works in very specialized circumstances). Writing is handy for sending a message to another military detachment, but you’re not going to be able to use it to communicate with the guys currently locked in combat.

What about visual signals more broadly? Movies give us tons of examples of a flag being raised or waved to communicate with the troops . . . but those examples are often deeply flawed, with the same movement of the same flag having the magical ability to communicate whatever is needed in the moment. Worse still is the version where the commander just lifts his arm, and suddenly thousands of men know it’s time to march forward.

Visual signals only work if you can see them. Which sounds like an obvious statement, but now imagine that the flag — much less the raised arm! — is two, three, ten football fields away from you. (Doesn’t matter which type of football. The point holds regardless.) How well can you see it? Remember that battle lines can get extremely long when the armies involved are big; are your eyes good enough to pick out a bit of cloth half a mile or more away? Are you looking in the right direction when the signal goes out? What about when you march forward, and now the flag is behind you?

Flags and similar kinds of standards, like the Roman legionary eagles, mostly get used at much shorter range, to drive individual smaller units. Your standard-bearer is at the front of your group’s block, not the back; when the flag advances, so do you. When it stops, you stop. When it retreats, you retreat. (When it falls, you say oh shit. And then probably try to pick it up, or hope one of your buddies does.) It’s useful for moving a limited mass of soldiers around, but you can’t use it to transmit orders from the commander to that mass.

There are other visual ways to signal, e.g. by sending flares up into the sky, but you get the idea. Any such method is subject to these limitations on the battlefield, while over longer distances, you’re looking at the kinds of communication systems described in Year Eight. They are, generally speaking, blunt instruments at best, not capable of delivering complex information or instructions.

So what about sound? You won’t be surprised to hear me say this also has problems. Speech only goes so far; studies suggest that if you have a close-packed and quiet crowd and a good set of lungs, your voice might carry to a few thousand people, but “close-packed and quiet” does not describe battlefield conditions, nor communication at a distance. It’s a little unclear how long ago speaking trumpets (megaphones) were invented, but even those only boost your range a little.

Musical instruments do better, and they don’t require you to be facing them to receive the signal. As with flags, though, your “vocabulary” is limited, because relying on a complex melody to communicate “third unit of cavalry, circle around the army’s flank to intercept their reserves” is not so much courting failure as doing a swan dive into failure’s arms. It also turns out that, like flags, instruments have mostly been used to control the movements of smaller units: you’re only being cued to move if it’s your group’s horn or drum sounding the advance or retreat. (I presume, though I don’t know, that you know it’s yours because it’s loud enough to be obviously nearby, as opposed to farther down the field.) Once again, the commander can’t really use this to send orders from his post, because which group is he trying to signal?

Pretty much the only thing he can use is a messenger. Send someone on foot or on horseback with orders (written or verbal), and hope the messenger doesn’t get captured, killed, or ignored by the officer on the receiving end, who’s annoyed that some lackey claims he’s supposed to change his plans or move into action. There’s a reason we have that idiom about “don’t shoot the messenger” . . .

With all of this in place, you can see why modern technology had such a revolutionary effect on warfare. Telegraphs and radios, not to mention their later successors, mean that suddenly you can transmit your written or auditory signals vastly quicker — and that goes both ways! I’ve been talking as if everything is supposed to go from the commander to the troops, but he needs updates, too, and being able to send word more or less instantaneously that the center is collapsing or the right wing is about to be flanked opens up a whole new world of tactical responses.

Because if you were wondering how anybody managed when signaling was so crude and inefficient, the answer genuinely is “they kinda didn’t.” If your communication is limited, your control is limited. You deploy your troops for battle and then press play, with maybe one or two tricks held in reserve; everything else is up to the guys in different spots on the field, because there’s no way to manage more complex coordination and maneuvering.

But with every improvement in your signals, you acquire new options. Maybe your infantry units can not just advance, halt, and retreat, but wheel to face a new direction. Maybe you can tell in something like real time that your far-distant left is hard pressed, so you can dispatch reinforcements in time to do some good.

Which means that if you’re writing speculative warfare, the communications aspect is vitally important. Do they have telepathy? Flying animals with more capabilities than homing pigeons? Long-distance scrying or satellite surveillance? Teleportation? Anything that can transmit detailed information faster than a guy on a horse is a major advancement in tactical and strategic capability over most of human history. Meanwhile, the weaknesses of that method open up fascinating possibilities for trouble: can it be intercepted, altered, forged entirely? How can you use that to screw over your characters, er, I mean, make their lives more interesting?

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New Worlds: Do You Have a Flag?

The comedian Eddie Izzard has a bit in her show Dress to Kill where she characterizes colonialism as sticking a flag in the ground to claim a place, then ignoring the assertion of the locals that their home is their own because, well, they don’t have a flag, do they?

While obviously exaggerated for the purpose of comedy, the idea in play there isn’t without basis in fact. Nowadays, flags are the premier emblem of a country — and often smaller units thereof as well, like provinces and states and even cities. We march our flags in the parade of nations that starts off the Olympic Games; we brand our exports with them. We fly them high over our governmental buildings and lower them to half-mast in the wake of tragedy, as a signal that the whole community is (or should be) in mourning.

Flags probably have their origins in a military context, and we’ll get into how they were used there more in the next essay. Fabric banners, as opposed to standards more broadly, may have been invented twice: one in south or eastern Asia, the other in ancient Rome, though I can’t swear that there wasn’t influence from former on the latter. They can be attached to the side of a pole, to a horizontal cross-bar at the top, or both; the advantage of a horizontal attachment is that you’re not dependent on wind to lift the flag and display its design.

Nowadays almost all flags are not only rectangular but adhere to one of a small number of ratios in their proportions (2:3, 1:2, or 3:5). There are still exceptions, though, and they used to be more common. If you look at the state flag of Ohio, you’ll see an example of a swallowtail pennon: a flag wider at the hoist (attachment) than at the fly (loose edge), with a forked edge rather than tapering to a triangle point. Heraldic rules used to dictate who carried what style of flag at what size, along with what could be placed on the flag; for example, differentiating a banner from a pennon helped differentiate a knight banneret from a knight bachelor.

Speaking of heraldry . . . As you might expect, a lot of early European flags consisted of sticking one’s heraldic arms on a pole. Because of that, the rules governing design ensured a fairly high degree of clarity, like you would want on a battlefield. But the intersection of various emblem traditions has in modern times produced some fairly terrible flags, especially at the level of cities: the city has a seal, and it needs a flag, so it just sticks the seal on a flag and calls it a day. The result is a fiddly, complex image nobody would ever have bothered with if they needed to embroider or appliqué the entire thing, instead of mechanically printing it.

The term for flag design is vexillography, and boy howdy do people in that field have Opinions about the right way to go about it. These days, there’s general agreement that a flag should be relatively simple — often characterized as “a child could draw it.” Many countries have adopted a triband, i.e. a flag divided into three bands either horizontally or vertically, which may or may not be equal in width. Some of these have a “charge,” an emblem of some kind superimposed, usually at the center (but not always). When each band is a different color, it’s termed a tricolor, and since the late sixteenth century, that style has been associated with republicanism and revolution. As democratic governance has spread around the world, tricolors have followed — though of course nothing stops a government from adopting that design as a fig leaf over very un-democratic rule!

Of course, these get very repetitive, and (outside their charges) they can fill up the available color design space very fast. Modern flags often depart from the heraldic rules for tinctures, both in the colors they use and how they’re positioned. The green/yellow/red of Pan-Africanism or the black/white/green/red of Pan-Arab nationalism don’t always avoid putting a color against a color; the flag of Argentina specifies a pale blue instead of the more midline hue seen in many other flags. Non-triband flags also sometimes reach for ways to distinguish themselves from the herd; the redesign of Minnesota’s state flag (which used to be a poster child for bad design) cleverly inverted the sideways triangular charge called a “pile” so as to echo the shape of the state itself. When everybody has a flag, it helps to get creative!

But the reason we need so many flags boils down to modern nationalism. It’s not that kingdoms didn’t have banners in the past — they absolutely did, on the battlefield and in their castles — but often those banners were simply the arms or emblem of the ruling dynasty. Or a country might use multiple flags in different contexts, like sixteenth-century Spain flying both the arms of the Habsburg king and the saw-toothed Cross of Burgundy (that one deployed particularly on ships). As national identities coalesced in the late eighteenth century, though, it became increasingly important to have a national symbol separate from the person in charge, and those symbols appeared more and more often in contexts other than military ones.

Not that flags have ever been limited to military use. Taken in the general sense of “a piece of fabric meant to fly in the wind” rather than the distinctive emblem of a person, group, or locale, flags can serve all manner of purposes! Signal flags came up in Year Eight as a means of communication; Tibetan prayer flags are flown to spread their blessings on the wind. We use flags to mark everything from the finish line of a race to where your tour guide is in the crowd (though when you get down to it, that latter is probably a direct descendant of their role on the battlefield . . .). When a player commits an offense in certain sports, we signal it with a flag. When a city wants to advertise a festival or a special museum exhibit, they may dangle banners from the streetlights.

And when they want to assert their right not to be governed by a colonial power, they might just design a flag.

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Help a friend out?

As I said on Bluesky, I utterly hate that the American social safety net in the 21st century seems to consist of “start a GoFundMe” campaign. But that’s where we’re at, so.

My friend Emily Dare is very much in need of help. To recap what I say over on the campaign: she has been largely out of work since January 2025, despite continual job-hunting; the contract that was supposed to give her financial security for a year or two was canceled after only a few months, and a six-month contract with another company was canceled before it began. She has burned through all her savings, and a recent surgery has left her with post-operative cognitive dysfunction — a condition that will pass, but until it does, she isn’t able to look for a job (or adequately perform one if she got it).

To add something I didn’t say there: yeah, I’m pretty convinced that 1) if she were not a trans woman and 2) she were willing to use AI to spam her resume out to every possible job posting, she would have gotten a position before now. (This isn’t just me speculating; it’s based on how things have gone for colleagues of Em’s.)

She is currently pursuing state disability insurance for support, but it’s taking longer to go through than expected, and in the interim, she needs support for the basic necessities of life: rent, food, and medical care. The first day of the GoFundMe has gotten us to the initial goal, which didn’t actually cover everything but was enough to prevent outright drowning; now we’re working on reaching the point where she’ll actually have her expenses covered.

This is literally a situation of “please help make sure my friend who is recovering from surgery doesn’t become homeless.” (Along with her cat.) So if you’re able to contribute, know that both she and I will be unspeakably grateful; whether you’re in a position to do that or not, signal-boosting would be enormously helpful. I have a post up on Bluesky and one on Mastodon; I am unfortunately not on other social media like Facebook or Instagram. Reposting those, or making a post of your own, will help spread the word.

And apart from that, let’s work on rebuilding this country into a place where a trans woman with incredibly vital tech skills isn’t in danger of being on the street and has to rely on internet fundraising to keep a roof over her head.

New Worlds: Heraldry

Heraldry is a peculiar mix of localized and universal.

By “localized,” I mean that it’s very specifically a medieval-and-later European phenomenon. The idea of individuals or groups having emblems is vastly older and more widespread, but that isn’t heraldry per se; it lacks the hereditary element that turns idiosyncratic choices into an organized system. In Europe, that system started forming during the High Middle Ages, around the twelfth century. By the middle of the fourteenth century you start having heraldic authorities responsible for recording and enforcing unique designs and color schemes, so that you can truly identify a member of a particular family by seeing their coat of arms — whether on the battlefield or off.

To the best of my knowledge, no other place in the world has quite this same practice. Japan comes close; mon or kamon (“family mon”) developed in the Heian period as a way of identifying members of the nobility so their order of precedence would not be in doubt. (It’s extremely useful to be able to answer that question at a glance! Heralds in Europe had similar responsibility for memorizing coats of arms and knowing who outranked whom.) In later centuries, certain mon like the imperial chrysanthemum were restricted, while others saw multiple uses by different groups. But although mon are hereditary — and, like heraldic arms, can be assigned to organizations as well as families — color is irrelevant as a distinguishing factor. And although mon can be modified to indicate a cadet branch of a family, there’s nothing equivalent to European heraldry’s system of quartering, where multiple emblems can be combined into one.

Tamgas on the Eurasian steppe are the other noteworthy candidate, as these are again a hereditary emblem of a family, clan, or tribe. Unlike Japanese mon and most of the charges (images) of European heraldry, tamgas are highly abstract, and their original purpose — still in force today — was for branding livestock. They’ve seen use outside that context, though, e.g. on funerary monuments, thereby expanding and strengthening the sense that these images represent the lineage more broadly.

The full system of European heraldry is ridiculously complex, its difficulty compounded by the fact that half its terminology is taken from medieval French. I’m not going to try and cover it all here (that’s a job for a specialized book), but I do want to note that the complexities of it very much developed over time. In fact, a lot of it dates to the early modern era and later, when coats of arms were no longer nearly as important for identifying men on the battlefield or in a tournament; instead they had become a decorative art, a little game played by the upper classes of society (gentlemen and nobility) and powerful organizations like universities and guilds.

In this game, the range of permissible emblems and how you deploy them expands enormously. Early heraldic arms went for a small number of impressive signifiers, like dragons, lions, and crosses; in later use you find mice, fish, and the tools of different trades. New colors came into use. Quarterings started to get out of hand; the arms of Charles V, Holy Roman Emperor, consisted of no less than twenty distinct components, representing all the places he ruled — some of them more than once, because of how he inherited them! (The most ridiculous example I know of cranks that up to three hundred twenty-three quarterings.) Furthermore, the emblems acquired add-ons like supporters, helmets, mottos, and crests, all of which were equally subject to the specific rules for heraldry.

But let’s loop back to that color thing for a moment, because this is where heraldry unexpectedly taps into something universal.

Do me a favor and take out your phone. Look at the icons for the apps. Or while you’re going through your day, look at the logos for corporations, the signs along the road. Count how many of them consist of either white or yellow on a colored background, or some color on a white or yellow background. This is a fundamental rule of heraldry in action, and it persists all these centuries later for good reason.

Heraldic tradition dictates how tinctures are organized and juxtaposed. For our purposes, we can lay aside the furs (specific background patterns); we’re concerned only with the metals — gold, silver — and the colours — blue, red, purple, black, green. (Heraldic history also includes a mulberry color between red and purple and an orange-to-brown color, but they were not commonly used, and later folklore decided those were “stains” that represented a dishonorable act.) According to the rule, you can juxtapose a metal with a color or a color with a metal, but not a metal on a metal or a color on a color. In other words, you can have white or yellow (representing silver or gold) against some other shade, but not white and yellow together, or red and blue, or green and black, and so forth.

More than just arbitrary aesthetic taste underlies this rule. By following it, you create a high-contrast design that is easily “read” even at a distance or in poor light. With modern pigments and dyes, we do have the capacity to make a green bright enough to stand out against black, or a red vivid enough to contrast with a pale, desaturated blue, but those rely on a command of coloration not easily attained when working with historical materials — especially when you consider the propensity of dyes to fade! If you want to be sure someone can make out your emblem at a glance, whether it’s on a battlefield or driving seventy miles an hour down a highway, following the medieval rule for tinctures is the safe way to go.

So I roll my eyes a little whenever I read a novel where the author, clearly in pursuit of badass vibes, describes the villain’s heraldry as being red on black. Sure, it sounds cool . . . but odds are high that somebody trying to make out the specifics at anything past close range just sees a blob of something red. Which I guess is fine if nobody else is running around with a red-on-black banner, such that the colors alone are sufficient, but still: nobody’s going to appreciate the artistic effort that went into your skull-and-snake design, because they can’t really see it.

Putting full-blown heraldry into a book is automatically going to make the setting read as European, which means it won’t suit every story. But as the examples of Japan and the Eurasian steppe show, there’s room for different systems of hereditary emblems, even if they aren’t as complexly elaborated as heraldry became in later centuries. On the other hand, the latter offers all kinds of potential for narrative fodder, whether that’s making a reality out of the “stain” notion or somebody starting a massive diplomatic incident because they confused one coat of arms with another that’s very similar!

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New Worlds: Uniformity

Uniforms aren’t purely a military thing. Sports teams wear them; so do students at certain kinds of schools. Some jobs mandate uniforms for their employees, including servants in the past wearing the “livery” of their masters. But we associate this idea so much with soldiers (and with the not entirely unrelated police) that being “in uniform” can be shorthand for military service, “uniforms” shorthand for the personnel of such groups.

Why, though? What purpose does the uniform serve?

The knee-jerk answer is “to tell friend from foe on the battlefield,” and that’s not entirely wrong. But if you’re envisioning that thing you’ve seen in movies where two armies smash into each other and instantly dissolve into a confused melee with enemies on all sides, erase that from your mind. If your battlefield looks like that, something has gone terribly, terribly wrong. Uniforms are more likely to serve their purpose in letting you know that the unit you see approaching from the south is your reinforcements — or, alternatively, the other side about to flank you. (Disguising yourself as the enemy has both its merits and its perils . . .)

Identification goes beyond knowing who to stab in the heat of battle, though. Uniforms can also tell you which part of your own army you’re looking at: is that guy an infantryman? Gunner? Cavalry soldier? Which lord’s retinue or modern squadron does he belong to? If you find some dead bodies in the woods, which unit got ambushed, and what does that mean for your subsequent situation?

Or you can read “identification” in a slightly different sense. Wearing a uniform signals not only to others but to you that you belong to a particular group, whether that’s your specific unit or your army as a whole. And this isn’t merely a nice side note; that sense of identity is key to battlefield performance, since the bond with your buddies and your unwillingness to let them down play a vital role in getting you to fight instead of running away. There’s a reason soldiers often take pride in their uniforms; those represent membership in something bigger than just themselves.

The psychological angle also turns outward, having its own effect on the enemy. By now you won’t be surprised to hear me say that not all armed forces achieve uniformity of appearance; that requires money, effort, and the organizational capacity to make it happen. Modern states take these things for granted, but historically, not everyone pulled it off. Those that did signaled to their opponents that they were well-funded, committed to the cause, and organized enough to handle the necessary logistics and discipline. Who would you rather fight: that guy, or the one with a ragtag assemblage of fellows in whatever clothes they happen to be wearing? Uniforms are a tool of intimidation as well as cohesion.

Of course, it’s not an all-or-nothing proposition. Modern uniforms are incredibly codified, even down to mandating the exact chemical composition of the dyes used on the fabric. Everything from a soldier’s boots to their haircut is governed by regulations (which may also prohibit the addition of personal touches on top of required bits). Before industrialization, though, that degree of standardization was much harder to achieve — and very few armies tried.

Instead, you can go for more limited elements. Maybe everybody is supposed to wear a coat and trousers of more or less the same color and cut, but everything past that is up for grabs. Maybe you issue tabards, which don’t have to be fitted and are easily thrown over whatever else your soldiers are wearing. Maybe it’s headgear or, in an absolute minimal form, armbands to identify which force each guy belongs to. In Japan it was sashimono, small banners on poles attached to the soldiers’ backs; you’ve probably seen this in films.

You also don’t have to outfit your entire army with uniforms. Elite units tend to get these first, both because they have the money to do it, and because it makes them look special — which I don’t mean in a derogatory sense! They’re elite for a reason, and dressing them in the same gear both gives them confidence and advertises their badassery to the enemy. Sometimes their “uniform” is just better and more complete armor, but that counts; if your infantry are in boiled leather and your elite cavalry are in mail, or the infantry have mail and the cavalry have plate, it doesn’t matter as much whether the plate is all identical in style. Just seeing all that polished metal shining in the distance signals that a real threat is about the enter the field.

Officers are a special subset of this. Up until quite recently, we took it for granted that officers should be immediately identifiable by their appearance, without having to check for small markers like the stripes on a patch. This wasn’t just to make them look important; it was because you needed to be able to find them as fast as possible so you could follow their orders. One of the best ways to do this was to give them taller hats, with crests or feathers or big ol’ spikes or anything that made them stand out in a crowd. They might also look archaic; there’s a distinct tendency for officer garb to lag a bit behind current fashion, probably because we associate tradition with authority. But the flamboyant visibility of officers declined very sharply around the time we got better at long-distance sniping: being immediately identifiable becomes a fatal liability when that helps a hidden enemy pick out the most valuable target to drill through the skull.

Flamboyance can become a problem for regular soldiers, too. For a while in the nineteenth century, French soldiers wore trousers in a particular shade of red called garance, which came to be seen as a proud symbol of French identity. Then we developed smokeless rifles, and battlefield visibility improved enormously. After they lost 27,000 men in a single day in early World War I, France decided their national identity would be better off without red trousers.

Finally, uniformity can be situational. Modern soldiers may have a service uniform and a full dress uniform, both of which are distinct from their combat uniform, i.e. the kit they’re wearing in the field. That’s multiplying the investment and effort by three! In less organized forces, soldiers might be permitted to wear whatever they like most of the time, and only don their uniforms for battle or for ceremonial occasions. Or alternatively, they’re supposed to be in uniform at all times, and their officers simply fail to enforce that discipline: coats get hocked to pay gambling debts, torn up for rags, or left behind because the soldier just doesn’t care.

Because remember, one option for uniforms is “nothing at all.” Though I sometimes see writers forget this, it’s entirely possible that an army deploys no uniformity whatsoever, because they just don’t have the money or the organizational oomph to make it happen. Soldiers show up in whatever assortment of clothes and gear they can scrape together, or whatever the recruiting authority managed to scrape together and then hand out. They won’t look very good, and they might not feel very good, either, but they’ll just have to cope. It’s the best their particular force can do.

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Books read, July 2026

Peak Mind: Find Your Focus, Own Your Attention, Invest 12 Minutes a Day, Amishi P. Jha. Discussed here and here.

Sheine Lende, Darcie Little Badger, ill. Rovina Cai. Prequel to Elatsoe (which I really loved), ergo takes place in a world where magical stuff is openly known, though not always talked about — Shane is cautioned to watch out who she lets know that she can raise the spirits of dead animals.

This one gathered momentum as it went. The early part was somewhat focused on a situation I find uncomfortable because it’s all too real — a family living on the brink of poverty, where one thing going wrong can mean absolute disaster — but once it got into the meat of the story, I was much more on board. Several people have vanished because they stepped into mushroom rings created, not by the well-accepted fairy mushrooms being used to build teleportation circles across the U.S., but “mimic” mushrooms that look similar and are far more dangerous. Shane, who has worked with her mother finding missing people, has to figure out where they’ve gone and how to retrieve them . . . and while the first retrieval is very straightforward, the others are anything but.

The Prioress’ Tale, Margaret Frazer. This is the first of the Frevisse novels written by a solo author instead of two under the Frazer pen name, and I think I can see some of the difference: the investigation got a lot more forensic than previously, with the characters working out that the victim must have been struck from behind with a particular weapon by someone of roughly a certain height, etc.

As usual, though, the murder is just one element of the story (and not the largest), with much of it being taken up by the issue of the titular prioress: St. Frideswide’s is under new leadership, and to say it’s not going well is an understatement. I did appreciate, though, Dame Perpetua arguing for a more charitable interpretation of that trainwreck: she’s not wrong that it’s coming from a place of love. It’s just that the love in question is arrogant and apocalyptically stupid, with predictable consequences for the convent that will continue to ripple out into the next book at least.

Living Karma: The Religious Practices of Ouyi Zhixu, Beverley Foulks McGuire. Read as research for the sequel to The Worst Monk in Omnu. Ouyi is a moderately famous historical Buddhist monk, and this is a study of how he thought about and interacted with the concept of karma, including attempts to divine it and change it. Useful for me; probably not terribly relevant to anybody lacking a focused reason to read up on Buddhist theology and history.

The Changeling, Zilpha Keatley Snyder. I picked this one up after it got mentioned in discussions of Snyder’s Green Sky Trilogy — because, yes, Green Sky shows up here! As a narrative game the characters are playing, and it’s fascinating to see the differences: the basic concepts of the world are the same, but the version here embraces the idea of villainous monsters below the Root and builds a melodramatic high fantasy narrative around that. I’m glad that Snyder took a different tack when she decided to write actual books in that setting, even if the execution of that tack felt clunky to me.

And this book does vindicate my suspicion that the awkward prose in the Green Sky Trilogy is due to Snyder trying to High Fantasy it up and failing. I still wouldn’t call her a great prose stylist here, but it flows much less stiffly. Meanwhile, this book echoes the diversity I remember being surprised by when I went back and re-read The Egypt Game: you’re never told the Carsons are Black, but the description of Ivy puts the pieces right in front of you, and all the adult tutting about not wanting their sons and daughters to hang out with those Carson kids takes on an extra, unspoken layer of meaning. (Made awkward by the indication that yes, quite a lot of the Carsons do seem to be petty criminals . . . but there’s room to see that as a product of circumstances, and those who can escape the circumstances are entirely capable of a different life.)

The Door on the Sea, Caskey Russell. Tlingit-inspired fantasy, the first in what I think will be a trilogy. The setting is semi-modern in feeling: everybody’s sailing around in wind-powered boats and fighting with swords and bows, but there are also books, postal services, and in one settlement the characters visit, hot running water. I loved the start, almost bounced out shortly after that, stuck with it, and am left with slightly mixed feelings that might at least partially be ameliorated by later books.

The very start of the book is from the point of view of raven, who may or may not be capital-R Raven, and it was fantastic. Russell knows what many writers forget, which is that tricksters are often crass, and frequently as stupid as they are clever; raven here gets caught and has to make a bargain to get out. The narrative voice is very folkloric, too, which works great. After that, however, the story shifts focus to the boy who caught raven, and for a little while it feels very much like fairly standard MG/YA material, with Elan wanting to be a warrior but assigned to a bookish educational track, upset because his childhood friend won’t talk to him anymore, etc. — the kind of stuff that’s perfectly fine, but much less interesting to me as an adult reader.

Fortunately, that doesn’t last long. Soon Elan is sent on a quest to retrieve a weapon raven knows about, which could help his people in their war against some strange invaders. These invaders are not just Europeans or a thinly coded analogue thereof (which at first I thought they might be); in fact, there is something deeply weird and possibly science fictional in play, which later books will presumably unpack. And I think I will read those books, despite my primary gripe: that folkloric voice, which works so well for raven’s opening bit, winds up feeling rather flat as the novel continues. Oral narratives tend to do very little interiority, so Elan’s emotional arc through the course of this book feels more told rather than shown, even when it gets into events that really ought to be producing a lot of inner conflict. As a result, the story is mostly about the logistics of getting the crew together, sailing to the location of the weapon, dealing with threats along the way, etc.

But I love the unique specificity brought to the setting thanks to the Tlingit underpinnings, and I’m intrigued by what’s going on with the invaders. So, despite feeling a bit like the narrative voice holds the reader at arm’s length, I am likely to read the sequel!

The Maiden’s Tale, Margaret Frazer. Unusually for this series, there’s a murder right at the outset, rather than it occurring halfway through the book. Despite that, investigation of it gets delayed until extremely late in the book, because this time around Frazer is mostly interested in the politicking around the duke of Orleans and whether he’s finally going to be freed (after more than twenty years as a political prisoner). I don’t mind that — I’m happy to read straight historical fiction, no mystery — but Frevisse felt notably incurious this time around, making assumptions about things or actively deciding not to inquire. I would have liked her to be a little more proactive.

(Also, and I don’t know if this was absent from The Prioress’ Tale or I just didn’t notice it, but my god does Frazer write a lot of extremely long sentences here. I’m not a priori against those, but it started to feel extremely same-y in the rhythm, with me mentally inserting breaks here and there to vary things up more.)

Sister Svangerd and the Not Quite Dead, K.J. Parker, narr. Oliver Hembrough. Paul Weimer’s review of this book speculated that it might not work very well for readers new to the “Parkerverse,” the broad setting shared by this and many (all?) of his other novels. Well, I’m that reader, and I was all in for the premise here: a monk and a nun serving the militant arm of a Catholic-analogue Church as assassins at an ecumenical council, where the monk — despite being an atheist at heart — would really rather be listening to the intellectual heavyweights of the Church go at it in a series of theological debates.

Parker has the same touch I mentioned when I was reviewing Margaret Owen’s books, of clearly being somebody who has read actual history. This is very full of the kinds of concrete details that make it feel real, instead of a reheated version of somebody else’s fantasy world. (Not just in the nods to theology and philosophy, though those are definitely there; the specifics of how the protagonist goes about forging documents are equally well-researched.) So I greatly enjoyed the first half or so of this book. When it started to flag for me, it was nothing to with the setting or the characters, and everything to do with the plot feeling like it circled the same beats of its try-fail cycle too many times. The end involved a fairly uninspiring monologue from an antagonist I didn’t like very much, with the result that the moment of the whole thing kind of petered out.

Still, I’ll probably give the sequel a shot. I liked the characters and the setting, and Hembrough was an engaging narrator, too.

A Month of Mindfulness

A few weeks ago, I posted about Amishi P. Jha’s Peak Mind, and the possibility that I would see greater returns from meditation if I sat for the length of time she recommends, as frequently as she recommends.

I’m glad to say I succeeded in my experiment! In fact, though Jha says the minimum is five days a week, I managed all seven for four weeks straight. I also followed the techniques she describes, according to the suggested schedule. There are four basic ones (though the text talks about a few others as well), which Jha uses her own names for, but I’ll discuss them in the terms I’ve seen elsewhere:

1) Focus. This is the bedrock of mindfulness, directing your attention to your breath (or whatever anchor you’ve chosen), noticing when it’s strayed — which it will do all the goddamned time, ’cause brains gonna brain — and directing it back to the anchor.

2) Body scan. You shift your attention verrrrrry slowly through your body, observing all its sensations. This practice is good for seeing how your emotional state registers in your body, and building resilience against discomfort and even pain; it turns out we’re more capable of handling those when we try to observe them dispassionately than when we try to ignore them.

3) Open awareness. Not gonna lie, this is the practice I find hardest. Instead of focusing, you let yourself be aware of all the sensory impressions and thoughts you’re having . . . without getting carried away by them. It’s important because you don’t actually want to be focused at all times; sometimes what you need is the ability to be more broadly alert to your environment.

4) Metta/loving-kindness. This sounds like the most touch-feely practice, and, well, it is. You focus on extending compassion to yourself, to someone you love, to someone you don’t know terribly well, to someone you have difficulty with, to your entire community/country/everybody on the planet. This has not only the benefit of fostering more positive mood, but of helping you see other people’s perspectives, rather than always being trapped in your own narrative.

So I did the above techniques for four weeks straight. According to Jha’s research, if I’d been subjected to neurological testing before and after the four weeks, I would now show measurable improvements in tasks of attention, memory, and so forth. Since I do not in fact have a neurologist and her lab handy, I have to resort to less rigorous evaluation — and on those terms, what’s the result?

One of my challenges with meditation has always been that when teachers talk about its benefits, they often say things like “I used to snap at people more often when I was frustrated, but now I’m able to catch myself before I do that, or calm myself and apologize faster.” But purely as a matter of my own personality and behavior . . . I don’t do snapping. Not on a regular basis. (It has happened, but it takes a lot to push me that far.) Ergo, this is not really available to me as a benchmark for progress in mindfulness.

But I do think I’ve noticed some changes. I still forget my train of thought or what I meant to do when I went upstairs, possibly about as often as before, but I think I’m able to retrieve the dropped thought or mission more quickly than I was at the start. When I catch a thought starting up while meditating, I’m able to let go of it faster; I used to feel a much stronger impulse that I had to “finish my thought” before I could go back to my breath. And, specifically in the last week — i.e. the week that introduced metta to the mix — I genuinely feel like I’ve been more inclined to notice and celebrate the good things that happen, even when they’re little.

I’m not at all sure I got those benefits in the past, when I last had a regular mindfulness practice but was only sitting for five or ten minutes a day, rather than the twelve Jha’s research suggests is the minimum. I do think I’m inclined to keep this up, because of course four weeks isn’t “you have now attained everything available;” if I go on practicing, the benefits I see will likely grow stronger. (I suspect this is particularly true on the metta front and noticing the little wins — which is nice because I actively enjoy metta. Far more than I enjoy open awareness, certainly.)

If you’re at all curious about this kind of thing, I do recommend Jha’s book. She brings the science receipts to back up her claims, and if you’re allergic to the Buddhist talk that often accompanies discussions of this subject, Peak Mind is very free of that. The only thing to watch out for is that if you have a lot of unresolved trauma, mindfulness can make that rear its head quite vividly; then you’re in “stop talk to a therapist if this seems like it’s making things worse” territory. But if that’s not your situation, then I think it’s worth giving this a shot!

New Worlds Theory Post: Worldbuilding for Other Media

There’s been an implicit assumption in most of my essays — and often an explicit one in certain craft-0riented theory essays — that I’m talking about worldbuilding in the context of prose fiction: short stories, novels, and the like.

That isn’t terribly surprising, given that when I started this Patreon, prose fiction was very nearly the only thing I’d written. But even then, I’d done a bit of work for tabletop role-playing games, where the dynamics are different: there, you are often expected to provide the reader with straightforward exposition about the setting, with an eye toward helping them generate their own stories out of that material. In that sense, it’s more akin to the approach I’ve taken in the regular essays here, albeit pegged to a definitive canon rather than proposing a bunch of interesting possibilities.

But in one of my bonus essays for my higher-tier patrons, I talked about worldbuilding for poetry — because that’s something I’ve started writing in more recent years. And it got me thinking about how this task changes depending on what kind of work you’re trying to produce.

Prose excels at delivering contextual information, like historical background, that is much more difficult to convey in other modes. In comic books, you would have to cram that into a box of narrative text — which is generally deprecated in that medium; you can do brief bits, but a multi-sentence paragraph comes across as clunky. Alternatively, you engineer some reason to put it in dialogue . . . if you can find a way to do it gracefully. A/V media like TV and movies don’t even have the narrative box option; they’re stuck with dialogue alone, or sometimes a voiceover (equally deprecated). Video games, rather notoriously, will fill up a series of “codex entries” that players may or may not even bother to read — so while you can hold forth on the history of your setting there, you probably can’t use it to convey anything load-bearing, lest the player get stuck or confused!

But that isn’t the same as saying that those other media are worse at worldbuilding. The graphical nature of comics, TV, movies, and video games means they can convey in a single panel or shot a wealth of visual information that a book would have to spend paragraphs on — paragraphs which the reader might find tedious and skim over. Intricacies of architecture, clothing, people’s physical appearance, and more: the viewer or player can take all that in with a single glance (or, in media like comics, spend as much time as they like examining).

Leaving behind the comics, the other modes can also communicate sound and motion. Want to go into detail on what the music of your society sounds like, or how their dancers move? That will work far better when we can hear and watch it for ourselves. Prose can only approximate them at best, and readers who have trouble visualizing or . . . we don’t really have an equivalent word for sound, do we? . . . anyway, they’ll likely get very little out of a verbal description of such things.

I’ve been talking about those four media because they’re some of the most common, but of course they aren’t the only options out there. Podcasting, for example, is increasingly popular these days, including for narrative purposes. That generally takes either the form of reading a prose story, with or without full voice casting — at which point it’s essentially the same as an audiobook — or something akin to the old radio plays. When those go pure dialogue, modulo a few sound effects, they’re operating in possibly the most restricted narrative space imaginable: everything has to be conveyed through speech or raw sound, with no visual or expository component.

Then, of course, there’s purely static visual art. If you don’t think that can convey worldbuilding, you haven’t looked at enough fantasy art! In fact, I love images that suggest stories to me; they’re one of my key sources for poem ideas. As I mentioned above, poetry is another realm where you might need to worldbuild . . . but not in the same way as you would for a prose story. (Not unless you’re writing an extremely lengthy narrative poem, which most poets are not doing.)

But it isn’t just a question of what channels are available to you for creating your setting in the mind of the reader. You also have to ask yourself: what effect are you trying to achieve in the first place? What will play best with the strengths and limitations of your medium?

I already nodded toward the answer for tabletop roleplaying games. If you’re writing setting material (as opposed to a scripted adventure), your goal is not to tell a story, but to create a fruitful space for stories. You want to toss out lots of conflicts and secrets and hooks somebody might use to run their own adventure — which means it benefits from you building in things like rival factions that might go to war, hidden truths waiting to be uncovered, and ticking time bombs that can go off whenever the game master wants them to. The novelist shouldn’t introduce those unless they’ll be used soon, lest their tension fizzle out; the game writer can mention their existence at any time.

In poetry, by contrast, you don’t have a lot of room to maneuver: even a moderately lengthy poem barely adds up to a flash story’s worth of words. Poetry’s worldbuilding, therefore, is often going to be more about evoking a single, vivid image or concept, and not worrying about anything else around it. You can just describe the ruined temple, without explaining much about the religion once practiced there or why it’s abandoned now. That type of poem tends to be more akin to visual art . . . but even one that conveys some amount of narrative is going to leave most of the context and detail to one side, in favor of a laser focus on the point of the poem.

I don’t claim to speak with great authority on all these media and how to worldbuild for them. Quite frankly, any of the ones I haven’t written for personally are terra very little cognita for me, just impressions gleaned from listening to other people talk about them. I will, however, stand by the core thesis of this project: that there are many, many aspects of a world that can be built, and the options for what to do with them are far more varied than our genre would sometimes suggest. Which ones you choose will vary based on what you’re doing. But if this inspires some comic book or screen writer to make more interesting and considered choices, I’ll be glad of it!

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New Worlds: Time to Exercise

Given that my job mostly involves sitting at a desk, I have to devote particular effort to getting exercise if I want to be in good health.

This is not a modern phenomenon, but it is something of an elite one. If your day involves heavy physical labor in the fields or a factory, if you’re a laundress or a dyer hauling around sopping masses of fabric on the regular, if you’re a warehouse worker or grocery store stocker constantly lifting boxes, why on earth would you want to spend some of your precious non-working time doing yet more physical activity? Even if something like strengthening auxiliary muscles or stretching would benefit you, odds are low that you’re spending much time on that. When your workday ends, you want to rest.

But the more leisured classes throughout history have often understood that getting exercise improves health, and they’ve had the time, money, and energy to devote toward that goal. Depending on where you look, they’ve also linked it to spiritual development (Indian yoga) or character-building (Muscular Christianity). So what did such people do to stay fit?

Unsurprisingly, a whole swath of historical exercise looks a lot like war training. Warriors and soldiers prior to the gunpowder era often practiced with heavier versions of their usual weapons, whether those are swords, maces, spears, staves, or otherwise. Archery has likewise occupied a frequent niche, as have wrestling and boxing, even if men rarely expected to be fighting bare-handed in the field.

This extends not only to fighting, but to other things you might need to do during a battle. Climbing, for example: up a pole, up a rope, up the underside of a ladder, even running up a wall to grab the top like a modern parkour athlete. Throwing things: not just javelins but any heavy object, like a stone, a discus, or a pole (most famously in the form of Scottish caber tossing, but they’re not the only ones to do it). Riding — and not just riding, but also vaulting onto a horse (real or wooden), as if you are mounting on the run.

And, of course, the perennial classic: lifting heavy things! Often this was just stones, but purpose-built weights like the Greek halteres or Indian clubs go back a fair way. (Kettlebells are much more recent, coming from Russian weights used for crops, and then repurposed by performing strongmen.) Exactly what form the lifting has generally taken, though, is unclear to me. Deadlift? Bench press? Squat? I’m leery of assuming people have always done the same modes we do now; odds are pretty good it was more generally “pick this thing up and then maybe walk with it before putting it down,” rather than the strictly regulated movements of a modern gym.

Many historical exercises required little to no equipment. Running, skipping, jumping, swimming, dancing . . . if it moves your body and gets your heart rate up, it’s probably been used as exercise. (Unless you’re doing it in bed. Though that’s been considered exercise, too.) Calisthenics such as push-ups, which use the body’s own weight to provide resistance, are easy to incorporate into an exercise regimen, though I’ve seen indications that chin-ups might be a more modern phenomenon. Possibly this is true when they’re viewed as their own, separate movement, as opposed to the final stage of something like that wall-running exercise mentioned above. Then off in India, yoga of course has a centuries-long history — though we should bear in mind that modern yoga-as-exercise is significantly different from the historical tradition, which goes well beyond bodily fitness.

Some kinds of acrobatics seem to be fairly ancient, though it’s difficult to be sure exactly what forms people practiced. Tumbling in the basic sense — somersaults of various kinds — is another of those things that can double as a war skill, so it seems to have been common. Other movements, like bridges or handstands, are done more for their own sake, to build flexibility, strength, and balance. I haven’t been able to find out whether more advanced skills like handsprings or flips featured in exercise routines; certainly they would be practiced by actual acrobats, but I personally doubt the average person was doing them just for fitness.

Naturally, we don’t always stick to just one thing at a time. If running is good, and jumping is good, why not combine them? Now you have invented hurdles! The leisured classes most likely to engage in these activities were also not above doing elective grunt labor for the sake of fitness; ancient Greek boxers apparently thought digging was great exercise, and others have chopped wood.

Exercise also bleeds over into the broader category of sport. Any kind of physical game provides a workout; the distinction is merely whether you happen to be getting that workout because you wanted to play a game, or whether you’re play the game in order to improve your fitness. There’s no particular point in trying to separate those two — it only matters for how you present someone deciding to engage in that activity.

Though exercise has frequently been a male-dominated pastime, it’s not wholly so. Women’s health also benefits from fitness . . . but it’s true that people have often worried that too much of it might harm us, or more specifically, our fertility. A fear that is not entirely unfounded; elite female athletes do tend to experience amenorrhea, the absence of a period. But you have to train pretty hard to get that far, and the notion that your uterus might fall straight out of your body if you run a marathon has more to do with sexist assumptions and bad biology than any practical truth. (How else would all those peasant women doing heavy labor manage to have kids?)

Because of these fears, women’s exercise has tended to be lighter: walking, running (at shorter distances than men), and riding are very common. During the Victorian era, activities like archery, cycling, and rowing got added to the approved list. Calisthenics for women were much more of an innovation in that era, promoted by reformers, with much backlash and fear of what the consequences might be.

While exercise can be done in many places, then as now, we like to make it as social activity. The term “gymnasium” comes to us from the Greek institutions where men and boys would work out — naked, as the root of that word indicates — which also doubled as schools more generally. The Romans liked to pair a gym with a bath complex, so they could warm up their muscles and clean themselves off afterward. Over in India, the spiritual aspect of yoga could mean its physical practices were carried out in suitable locations like temples . . . or conversely in the wilderness, as part of a broader ascetic life. European gentlemen of the last few centuries might have rooms for boxing or fencing, or even private swimming pools, as part of their elite clubs. And, of course, where exercise is used to keep soldiers fit in peacetime, you’ll find facilities incorporated into military barracks.

Public gyms for general use, though, seem to be a phenomenon of the nineteenth century onward. And that makes sense: as industrialization and mechanized transport vastly increased the amount of time we spend sitting, as more children went to school and spent their days at desks, we started having to carve out dedicated spaces and times for working our bodies. We put more emphasis on physical education in childhood, and adults started thinking more about the need to move.

Which is my cue to stop typing and go downstairs to work out in my den. I have a goal of being strong enough for a pull-up by the end of the summer, and I want to hit that mark!

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New Worlds: Physical Disability

This is honestly closer to a theory-type essay, as I’ve already talked about more concrete angles like prostheses and assistive devices (in Year Four), and this time around I’m looking more at the dynamics of presenting physical disability in fiction.

Activists for better representation of disability often object to worldbuilding that imagines magic or advanced technology has erased that issue from existence, and advocate for greater visibility for disabled characters in our stories. I want to take a moment to say: in any setting that doesn’t have such handwavy solutions, quite frankly, disability ought to be vastly more common than it is.

Let’s take the specific example of trachoma and its accompanying condition, trichiasis. It roughens the inside of the eyelid and causes it to turn inward — eyelashes and all — resulting in repeated abrasion of the cornea. Though it was eliminated in the developed world during the 20th century and a 21st-century push has thus far wiped it out in thirty countries where it was still endemic, historically, this has been one of the leading causes of infectious blindness. It ran rampant through army camps and other crowded environments; it spread in cities; it infected people repeatedly throughout the course of their lives, until they lost their vision entirely.

How often have you seen it in a story?

Or consider osteoarthritis. We may occasionally note an elderly character being “stooped” or groaning at their stiff joints, but the reality is that any person whose job involves a lot of heavy manual labor is at high risk of developing such problems . . . and “heavy manual labor” is a great description of agrarian life at any point prior to industrialization. (During industrialization, it depends a bit more on what type of factory you’re working in.) Archaeologists can look at a skeleton and judge what social class that person belonged to just by comparing their age to the wear and tear on their joints: two sets of remains recently found in Pompeii were fairly clearly identifiable as some middle-aged lady of the house and some younger male servant or slave, based on the damage to his bones — and the lack of such damage to hers.

Injury in particular plays a key role here. Just in my lifetime, the tendency to send someone to physical therapy after an accident or surgery has skyrocketed, because we now have a much better idea of how to return the body to full function. But in the past? People often had to return to work as soon as they were anything like physically capable of it, instead of taking time to fully heal — or, if they were wealthy, they got coddled with bed rest that actually made their recovery harder. How often do we see the results of that in fiction, though? Sure, we all know the trope of the character with old injury who can tell when it’s about to rain . . . but we say much less about reduced range of motion, persistent loss of strength, or the ways that compensating for one problem (like an uneven gait) can screw up some other part of your body (like your back).

Of course, this is in part because we complain most about discomfort and limitations when we feel like we shouldn’t be subject to them. If literally everybody around you starts experiencing arthritis by the time they’re thirty because you’re all constantly doing backbreaking labor, then when your own aches and pains begin to set in, that’s more apt to feel like par for the course. It’s a mark of how far medicine has come in the last century that we in the developed world expect we ought to continue to feel good for decades on end.

But also, I suspect that if we were to depict physical disabilities being as widespread as they were in historical reality — and still are, in many parts of the world — it would come across as unrelenting misery porn. If we tried to represent the honest rate of painful and disfiguring scars, missing teeth, deteriorating vision, weak grips, backaches, neck pain, reduced mobility, disturbed digestion, and more that probably afflicted the average rural village, market town, or overcrowded city of the past . . . frankly, I’m horrifying myself just trying to imagine it.

And even if you’re writing science fiction of the sort that imagines a more technological future, this won’t all go away — or at least, it won’t for all of the characters. Anyone on the bottom end of the social scale is liable to experience more disability relative to the elite, who can afford time to heal or expensive treatments and therapies to address their problems. The nature of the problems in question may change, and might include fictional ideas like neurological issues caused by the use of brain implants, but they’re still likely to be there.

I am not, for the record, advocating that half of all characters under the age of forty should have some kind of disability, and every single character above that line. I suspect the result would end up distracting rather than effective — one of those situations where truth winds up seeming less realistic than fiction. But I do think that all of us, not just the disability activists, would benefit from acknowledging more often how much this can be threaded into characters’ lives, without them being explicitly marked out as Characters With Disabilities.

Especially because, when these issues are so widespread, they’re no longer going to define someone’s identity in the same way we might expect today. Having a bum knee or terrible vision or a stomach that regularly sends you to the privy at a run is just going to be how people are. That character can’t walk without a cane? The same is true for six other people in the village. Some disabilities will still stand out — seizures, for example, are going to be rarer, and quite possibly attributed to supernatural causes rather than ordinary life — but many of them will seem like business as usual.

Which means that, in fiction, noting their presence can be done through simple traces of description. Two characters are having a conversation; one of them, upon being given a heavy object to look at, grimaces and transfers it to her stronger hand. The other one, standing up to leave, leans on the arm of his chair and then gently eases his weight onto his right hip. The servant, summoned to escort him out, stops rubbing at the infection reddening their eyes. The narrative doesn’t have to stop and explain that these people have physical problems; it’s just part of the descriptive texture, used to break up the dialogue and exposition.

Am I thinking of these things more right now because I’m moving through my forties? Is that “right hip” example possibly drawn from personal experience, which I only recently mitigated with physical therapy? Nahhhh.

But man, does age give me more sympathy for characters whose bodies don’t work perfectly on command, every time.

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two more Writer’s Little Books!

As I promised when The Writer’s Little Book of Platitudes got republished, I am continuing on with the series! And as you can guess from the fact that the first two are focused on writing advice and the sociolinguistics of naming, the series will continue eclectic.

Next up — and fairly timely, given the release of The Eye of Leviathan — is The Writer’s Little Book of Research, now available for pre-order via the retailer links there. This is all about the tricks I’ve used over the years to find information and sources for my stories, offered up in the hopes that it might make research a little less intimidating for those who didn’t spend six years in grad school . . .

That one will be out in August. But wait, there’s more! In September (and also available for pre-order now) comes The Writer’s Little Book of Readings, i.e. my advice for performing your work in public: everything from selecting what to read, to preparing and practicing, to specific techniques, to handling the actual event. Now with a coda addressing how to read poetry!

Nor, of course, am I ending there. But for what comes next, you’ll have to wait and see . . .

Fast Fiction and Avoiding AI

Recently Bona Books posted a discussion of how they unwittingly bought an AI-generated story for an anthology — more than one, actually, but one of them from the (now infamous) scammer Bella Chacha.

There is understandably a lot of distress right now in publishing over how to catch these things and how to deal with them. In reading Bona Books’ post, though, I found myself thinking about an angle I’ve not seen discussed much at all.

Well before AI became a problem, there were conversations about the “fast fashion” mentality manifesting in publishing: flimsy products with very little staying power, but produced quickly to capitalize on the trend of the moment. Amazon’s algorithms bear a fair bit of responsibility for this; they have always tended to increase visibility for those who put out work on a quick schedule, so if you’re self-published and want to succeed, one of the ways to improve your odds is to write and release very very fast. But of course, if you’re operating on that kind of treadmill, you don’t have a lot of time to develop depth and richness in your writing — you may not even have time to copy-edit! — so this pushes the ecosystem toward authors churning out endless iterations of simple tropes, and never mind whether there’s much of a there there. It’s not all self-published authors, naturally, but the selection pressure is there. And meanwhile, you get books taking the online world by storm where even the people recommending them are laughing about what hot messes they are, but the vibes.

Now, before I thoroughly cement my curmudgeon cred here, I should note that this is hardly a brand-new phenomenon. Dime novels were similarly cheap, quickly produced, and intended to cater to trends; so long as they delivered exciting tropes, it didn’t much matter if their prose was rough, their plots full of holes, their characterization non-existent. But dime novels didn’t have to contend with AI.

With AI, you can mass-produce this type of thing vastly quicker than any human being can hope to do. AI has been trained on all those tropes and can spit out more or less competent prose in industrial quantities. What it can’t do very well is the big-picture stuff, because that requires you to have an actual thinking brain that can make decisions about how all the smaller bits fit together. AI just takes one step after another until it reaches the end of what it’s been told to do.

So now I want to loop back to that Bona Books post. Let me pull out two specific quotes about the Bella Chacha story:

It hit our brief with a perfect intensity that felt difficult to resist. A queer woman, building a machine from scrap metal and rage to destroy her colonial oppressors? Of course we loved it.

and

The closer we examined that first draft, the more the story’s centre seemed absent. The protagonist was active, but lacked interiority. The worldbuilding had colourful details that somehow failed to build consistently. Certain hallmark sentences recurred over and over (“Not X, but Y…”). And the pacing was off, with important story beats given oddly little narrative weight.

Most of the discussions around catching AI-generated stories, and (to the best of my knowledge) all of the detection programs, have focused on prose-level markers: overuse of em-dashes, overuse of the “rule of three,” vague generalities, and so forth. One of those shows up here — the “not X, but Y” example — but most of the red flags the editors found on a re-read are issues of fundamental storycraft. Exactly the kinds of points you might hear raised in a critique group, where readers are primed to look for the flaws.

So why did Bona Books initially think the story was good enough to buy? I can’t speak for the editors, but based on their own statement, it sounds like the concept and vibes carried them away. Those were so shiny, people didn’t see beneath the surface to the gaps and weaknesses below.

And that’s why I’m thinking about “fast fiction” today, and how it relates to AI. Even before ChatGPT hit the scene, Amazon’s algorithms were training a lot of readers to accept fiction that prioritizes concept and vibes over skill in execution. The two aren’t incompatible; in fact, a story that mashes all the id buttons with solid craft to back it up is amazing! But treating the latter as an optional side bonus creates a situation where, sure, why not have AI write your stories? The characterization and worldbuilding and pacing of the plot aren’t important anyway.

I am, of course, not an editor. (I have entertained thoughts of it from time to time. I currently have no time and also, quite frankly, am not sure my sanity could survive the ongoing hurricane.) But so many people out there want to be able to just pop some text into an AI checker — which itself often runs on AI! — and get an answer back on the spot. Yet we have a thousand examples of those programs giving both false positives and false negatives, while often feeding the same industry that’s causing the problem in the first place.

(I’m pretty sure “create a problem and then sell the solution” is the tactic used by any number of villains in thrillers and superhero fiction . . .)

What we don’t have — not that I’ve seen anyway — is more conversation about using your actual human brain to look, not at the prose, but at the narrative craft of the piece. I would absolutely not advocate for using that to accuse people of deploying AI; at this level, a bot-generated piece is indistinguishable from a writer who’s simply not very good yet. But if we ask more of our fiction than just emotional intensity and some shiny bits sprinkled on top, we might do more to weed out AI-generated stories than any amount of running them through POS checkers like Pangram.

Now you may ask, can’t somebody generate an AI story and then revise it to have good craft? In theory, yes. In practice, there are two hurdles in the way of that. The first is that, if you aren’t in the habit of actually writing the fiction yourself, then you’re unlikely to be great at fixing it, either. It’s like letting a robot pile up a bunch of heavy objects for you, and then trying to rearrange them into a nice shape with the muscles you didn’t build by collecting them in the first place. And the second is that — based on what I’ve heard from freelancers hired to “clean up” AI-generated text for companies — the cleanup process is often more obnoxious and more labor-intensive than it would have been to just write the damn thing themselves.

But sure, somebody might do it. Probably already has done it. I have issues with that person, because I have issues with AI that go well beyond the fact that it’s bad at storycraft, but right now I’m focused on a different battle. I’m looking at Bona Books’ statement and wondering why a story with such fundamental flaws seemed good enough to accept in the first place. (Especially since, by their own admission, “Bella Chacha’s” revisions didn’t address those flaws at all.) I’m feeling empathy for the writers in their slush pile whose works maybe weren’t as flashy on a first look, but had more substance under the hood. I would rather have seen them given a chance.

We deserve stories that fire on all cylinders, not just the brightest and loudest.

Happy book day to The Eye of Leviathan!

My latest M.A. Carrick collaboration with Alyc Helms is out today! Retailer links for all formats are on our site . . .

cover art for The Eye of Leviathan by M.A. Carrick, showing a half-circle of a green-tinged map of the Otherworld above a half-circle of an engraving of a sea beast. The intervening space is filled with gold filigree, and joined by a blood-red wax seal with a ship sailing between tall cliffs toward a starry sky, with tentacles in the waves below.

In an alternate Spanish Golden Age, where the map becomes the territory and mapmakers are the architects of reality, the Council of the Sea Beyond has risen to unrivaled power, exploiting the world’s most precious resources for their own gain.

Determined to discover how cosmographers pin down the islands of the Otherworld, Estevan seeks power with the Council of the Sea Beyond – but he risks the exposure of his own secrets, too. For he is a changeling, a faerie masquerading as a mortal. And for a faerie to enter the mortal world like that, a child must go the other way . . .

The Hungry Girl, the nameless human daughter whose place he took, has grown up opposite her “brother.” Lost among the fae and desperate to find some purpose for her existence, she leaps at the chance to help a group of Spanish explorers in the Sea Beyond . . . only to be horrified at the atrocities they commit.

Soon the unlikely siblings will need to overcome their rivalry — because only together can they bring down Spain’s worlds-spanning empire and save the homes they have come to love.

Amishi P. Jha’s Peak Mind

This is a piece of July reading, but I’m pulling it out from the usual booklog (which will come in August) both because I have more than usual to say about it, and because in this case, there’s good reason to mention it before next month.

What this book is: a very cogent discussion by a neuroscientist specializing in the study of attention — and, as knock-on effects from that, memory, emotional regulation, connection with other people, and so forth. She talks about how we focus (and what disrupts that), how we stay aware of our environment (physical, emotional, etc.), how this relates to working/short-term memory and what goes into long-term memory, why we get disrupted by negative memories or worries about the future, how to keep from being hijacked by emotional responses, how to really be present for our interactions with people around us . . . and how basically all of these things can be improved through mindfulness practice.

Which is kind of a buzzword these days, but not without reason. Jha is very explicit that mindfulness is not about “thinking happy thoughts” (that’s actually counter-productive a lot of the time, as it burns the mental resources you need for actual coping), nor is it something whose purpose is to make you feel better. In fact, the early road there often sucks! Instead, she treats it as mental training, the way you might undertake physical training for your body. The aim is to have better control of your focus — not so you can be focused all the time, but so you can switch as needed between that and broader contextual awareness — and a meta-awareness of what your own mind is doing, which gives you the chance to intervene when what it’s doing is uhhhh not so great.

(As a sidebar, this book is also the first time I’ve encountered the word “hypertasking.” It refers to tetrising your time so that you’re always focused on something and never give yourself downtime between tasks, and, uh. Hi. Yeah. That’s me. Turns out that whole “I don’t know how to turn off” thing is also part of this same cluster of concepts, and while it has its benefits, in the long run it’s not really good for your brain.)

A few caveats: first, a good chunk of the research Jha has done, and therefore presumably a chunk of her funding, involves the U.S. military. I found that I was not as bothered by that as I expected, because frankly, her work is ultimately about helping them not do the kind of thing I want them to not do. For example, she talks about how we need to be aware of our own mental narratives so that we can see how they’re influencing our attention and know when to let go of them: for example, if you have the mental narrative of “anybody around me could be a terrorist,” then you are automatically going to notice things that fit your narrative and literally not see the ones that signal “actually, this is a harmless civilian.” (If you’ve ever heard of the basketball/gorilla experiment, it’s very much in line with that.) I’m honestly in favor of anybody working against the “assume anybody could be an enemy and react accordingly” mindset.

Second, though she touches briefly on ADHD, she is not specifically a researcher in that field. So, for example, she comments that using mindfulness training to build awareness of mind-wandering abates the “costs” of mind-wandering in people with ADHD, but she doesn’t address the challenges in undertaking that training in the first place. That’s the kind of thing that would probably benefit from reading a different book, one written by someone specialized in the relevant sub-field — or, of course, direct therapeutic guidance. (She is very very clear that while mindfulness plays a key role in certain treatments for a variety of conditions, including both ADHD and PTSD, reading her book is 1000% not a substitute for actual therapy, and please do not use it as such.)

Those caveats laid aside, I found this lucid, well-argued, and convincing. I’ve gone through spates of doing mindfulness meditation before, and they were fine, but I never found them life-changing. Turns out that might be because I was almost always doing only five or ten minutes, and so far, the research suggests that — for whatever reason — twelve minutes is the minimum effective “dose.” (More is better, but since telling people to meditate for thirty minutes tends to result in them doing it for zero, she is very pragmatically aiming at the minimum line.) Twelve minutes a day, at least five days a week, for at least four weeks, to produce measurable changes in people’s performance in various cognitive tests . . . though of course it’s not like you do that and then stop, any more than you get swole at the gym and then quit on the assumption those muscles will stay with you forever. But theoretically, after four weeks of following this regimen, you’ve done enough mental lifting to notice a change.

And that’s why I’m posting this now. As of it going live, I have successfully meditated for eight days straight, twelve minutes each time. By saying that publicly, I’m giving myself a bit more accountability — because my hope is that I’ll be able to keep this up, and in August I’ll come back to report on how it’s going. Will I feel less scattershot? Better able to remember things? More skilled, not only at focusing on what’s in front of me, but knowing how to stop focusing and just &#$! chill for a bit?

Only one way to find out!