Books read, July 2026

Peak Mind: Find Your Focus, Own Your Attention, Invest 12 Minutes a Day, Amishi P. Jha. Discussed here and here.

Sheine Lende, Darcie Little Badger, ill. Rovina Cai. Prequel to Elatsoe (which I really loved), ergo takes place in a world where magical stuff is openly known, though not always talked about — Shane is cautioned to watch out who she lets know that she can raise the spirits of dead animals.

This one gathered momentum as it went. The early part was somewhat focused on a situation I find uncomfortable because it’s all too real — a family living on the brink of poverty, where one thing going wrong can mean absolute disaster — but once it got into the meat of the story, I was much more on board. Several people have vanished because they stepped into mushroom rings created, not by the well-accepted fairy mushrooms being used to build teleportation circles across the U.S., but “mimic” mushrooms that look similar and are far more dangerous. Shane, who has worked with her mother finding missing people, has to figure out where they’ve gone and how to retrieve them . . . and while the first retrieval is very straightforward, the others are anything but.

The Prioress’ Tale, Margaret Frazer. This is the first of the Frevisse novels written by a solo author instead of two under the Frazer pen name, and I think I can see some of the difference: the investigation got a lot more forensic than previously, with the characters working out that the victim must have been struck from behind with a particular weapon by someone of roughly a certain height, etc.

As usual, though, the murder is just one element of the story (and not the largest), with much of it being taken up by the issue of the titular prioress: St. Frideswide’s is under new leadership, and to say it’s not going well is an understatement. I did appreciate, though, Dame Perpetua arguing for a more charitable interpretation of that trainwreck: she’s not wrong that it’s coming from a place of love. It’s just that the love in question is arrogant and apocalyptically stupid, with predictable consequences for the convent that will continue to ripple out into the next book at least.

Living Karma: The Religious Practices of Ouyi Zhixu, Beverley Foulks McGuire. Read as research for the sequel to The Worst Monk in Omnu. Ouyi is a moderately famous historical Buddhist monk, and this is a study of how he thought about and interacted with the concept of karma, including attempts to divine it and change it. Useful for me; probably not terribly relevant to anybody lacking a focused reason to read up on Buddhist theology and history.

The Changeling, Zilpha Keatley Snyder. I picked this one up after it got mentioned in discussions of Snyder’s Green Sky Trilogy — because, yes, Green Sky shows up here! As a narrative game the characters are playing, and it’s fascinating to see the differences: the basic concepts of the world are the same, but the version here embraces the idea of villainous monsters below the Root and builds a melodramatic high fantasy narrative around that. I’m glad that Snyder took a different tack when she decided to write actual books in that setting, even if the execution of that tack felt clunky to me.

And this book does vindicate my suspicion that the awkward prose in the Green Sky Trilogy is due to Snyder trying to High Fantasy it up and failing. I still wouldn’t call her a great prose stylist here, but it flows much less stiffly. Meanwhile, this book echoes the diversity I remember being surprised by when I went back and re-read The Egypt Game: you’re never told the Carsons are Black, but the description of Ivy puts the pieces right in front of you, and all the adult tutting about not wanting their sons and daughters to hang out with those Carson kids takes on an extra, unspoken layer of meaning. (Made awkward by the indication that yes, quite a lot of the Carsons do seem to be petty criminals . . . but there’s room to see that as a product of circumstances, and those who can escape the circumstances are entirely capable of a different life.)

The Door on the Sea, Caskey Russell. Tlingit-inspired fantasy, the first in what I think will be a trilogy. The setting is semi-modern in feeling: everybody’s sailing around in wind-powered boats and fighting with swords and bows, but there are also books, postal services, and in one settlement the characters visit, hot running water. I loved the start, almost bounced out shortly after that, stuck with it, and am left with slightly mixed feelings that might at least partially be ameliorated by later books.

The very start of the book is from the point of view of raven, who may or may not be capital-R Raven, and it was fantastic. Russell knows what many writers forget, which is that tricksters are often crass, and frequently as stupid as they are clever; raven here gets caught and has to make a bargain to get out. The narrative voice is very folkloric, too, which works great. After that, however, the story shifts focus to the boy who caught raven, and for a little while it feels very much like fairly standard MG/YA material, with Elan wanting to be a warrior but assigned to a bookish educational track, upset because his childhood friend won’t talk to him anymore, etc. — the kind of stuff that’s perfectly fine, but much less interesting to me as an adult reader.

Fortunately, that doesn’t last long. Soon Elan is sent on a quest to retrieve a weapon raven knows about, which could help his people in their war against some strange invaders. These invaders are not just Europeans or a thinly coded analogue thereof (which at first I thought they might be); in fact, there is something deeply weird and possibly science fictional in play, which later books will presumably unpack. And I think I will read those books, despite my primary gripe: that folkloric voice, which works so well for raven’s opening bit, winds up feeling rather flat as the novel continues. Oral narratives tend to do very little interiority, so Elan’s emotional arc through the course of this book feels more told rather than shown, even when it gets into events that really ought to be producing a lot of inner conflict. As a result, the story is mostly about the logistics of getting the crew together, sailing to the location of the weapon, dealing with threats along the way, etc.

But I love the unique specificity brought to the setting thanks to the Tlingit underpinnings, and I’m intrigued by what’s going on with the invaders. So, despite feeling a bit like the narrative voice holds the reader at arm’s length, I am likely to read the sequel!

The Maiden’s Tale, Margaret Frazer. Unusually for this series, there’s a murder right at the outset, rather than it occurring halfway through the book. Despite that, investigation of it gets delayed until extremely late in the book, because this time around Frazer is mostly interested in the politicking around the duke of Orleans and whether he’s finally going to be freed (after more than twenty years as a political prisoner). I don’t mind that — I’m happy to read straight historical fiction, no mystery — but Frevisse felt notably incurious this time around, making assumptions about things or actively deciding not to inquire. I would have liked her to be a little more proactive.

(Also, and I don’t know if this was absent from The Prioress’ Tale or I just didn’t notice it, but my god does Frazer write a lot of extremely long sentences here. I’m not a priori against those, but it started to feel extremely same-y in the rhythm, with me mentally inserting breaks here and there to vary things up more.)

Sister Svangerd and the Not Quite Dead, K.J. Parker, narr. Oliver Hembrough. Paul Weimer’s review of this book speculated that it might not work very well for readers new to the “Parkerverse,” the broad setting shared by this and many (all?) of his other novels. Well, I’m that reader, and I was all in for the premise here: a monk and a nun serving the militant arm of a Catholic-analogue Church as assassins at an ecumenical council, where the monk — despite being an atheist at heart — would really rather be listening to the intellectual heavyweights of the Church go at it in a series of theological debates.

Parker has the same touch I mentioned when I was reviewing Margaret Owen’s books, of clearly being somebody who has read actual history. This is very full of the kinds of concrete details that make it feel real, instead of a reheated version of somebody else’s fantasy world. (Not just in the nods to theology and philosophy, though those are definitely there; the specifics of how the protagonist goes about forging documents are equally well-researched.) So I greatly enjoyed the first half or so of this book. When it started to flag for me, it was nothing to with the setting or the characters, and everything to do with the plot feeling like it circled the same beats of its try-fail cycle too many times. The end involved a fairly uninspiring monologue from an antagonist I didn’t like very much, with the result that the moment of the whole thing kind of petered out.

Still, I’ll probably give the sequel a shot. I liked the characters and the setting, and Hembrough was an engaging narrator, too.

A Month of Mindfulness

A few weeks ago, I posted about Amishi P. Jha’s Peak Mind, and the possibility that I would see greater returns from meditation if I sat for the length of time she recommends, as frequently as she recommends.

I’m glad to say I succeeded in my experiment! In fact, though Jha says the minimum is five days a week, I managed all seven for four weeks straight. I also followed the techniques she describes, according to the suggested schedule. There are four basic ones (though the text talks about a few others as well), which Jha uses her own names for, but I’ll discuss them in the terms I’ve seen elsewhere:

1) Focus. This is the bedrock of mindfulness, directing your attention to your breath (or whatever anchor you’ve chosen), noticing when it’s strayed — which it will do all the goddamned time, ’cause brains gonna brain — and directing it back to the anchor.

2) Body scan. You shift your attention verrrrrry slowly through your body, observing all its sensations. This practice is good for seeing how your emotional state registers in your body, and building resilience against discomfort and even pain; it turns out we’re more capable of handling those when we try to observe them dispassionately than when we try to ignore them.

3) Open awareness. Not gonna lie, this is the practice I find hardest. Instead of focusing, you let yourself be aware of all the sensory impressions and thoughts you’re having . . . without getting carried away by them. It’s important because you don’t actually want to be focused at all times; sometimes what you need is the ability to be more broadly alert to your environment.

4) Metta/loving-kindness. This sounds like the most touch-feely practice, and, well, it is. You focus on extending compassion to yourself, to someone you love, to someone you don’t know terribly well, to someone you have difficulty with, to your entire community/country/everybody on the planet. This has not only the benefit of fostering more positive mood, but of helping you see other people’s perspectives, rather than always being trapped in your own narrative.

So I did the above techniques for four weeks straight. According to Jha’s research, if I’d been subjected to neurological testing before and after the four weeks, I would now show measurable improvements in tasks of attention, memory, and so forth. Since I do not in fact have a neurologist and her lab handy, I have to resort to less rigorous evaluation — and on those terms, what’s the result?

One of my challenges with meditation has always been that when teachers talk about its benefits, they often say things like “I used to snap at people more often when I was frustrated, but now I’m able to catch myself before I do that, or calm myself and apologize faster.” But purely as a matter of my own personality and behavior . . . I don’t do snapping. Not on a regular basis. (It has happened, but it takes a lot to push me that far.) Ergo, this is not really available to me as a benchmark for progress in mindfulness.

But I do think I’ve noticed some changes. I still forget my train of thought or what I meant to do when I went upstairs, possibly about as often as before, but I think I’m able to retrieve the dropped thought or mission more quickly than I was at the start. When I catch a thought starting up while meditating, I’m able to let go of it faster; I used to feel a much stronger impulse that I had to “finish my thought” before I could go back to my breath. And, specifically in the last week — i.e. the week that introduced metta to the mix — I genuinely feel like I’ve been more inclined to notice and celebrate the good things that happen, even when they’re little.

I’m not at all sure I got those benefits in the past, when I last had a regular mindfulness practice but was only sitting for five or ten minutes a day, rather than the twelve Jha’s research suggests is the minimum. I do think I’m inclined to keep this up, because of course four weeks isn’t “you have now attained everything available;” if I go on practicing, the benefits I see will likely grow stronger. (I suspect this is particularly true on the metta front and noticing the little wins — which is nice because I actively enjoy metta. Far more than I enjoy open awareness, certainly.)

If you’re at all curious about this kind of thing, I do recommend Jha’s book. She brings the science receipts to back up her claims, and if you’re allergic to the Buddhist talk that often accompanies discussions of this subject, Peak Mind is very free of that. The only thing to watch out for is that if you have a lot of unresolved trauma, mindfulness can make that rear its head quite vividly; then you’re in “stop talk to a therapist if this seems like it’s making things worse” territory. But if that’s not your situation, then I think it’s worth giving this a shot!

New Worlds Theory Post: Worldbuilding for Other Media

There’s been an implicit assumption in most of my essays — and often an explicit one in certain craft-0riented theory essays — that I’m talking about worldbuilding in the context of prose fiction: short stories, novels, and the like.

That isn’t terribly surprising, given that when I started this Patreon, prose fiction was very nearly the only thing I’d written. But even then, I’d done a bit of work for tabletop role-playing games, where the dynamics are different: there, you are often expected to provide the reader with straightforward exposition about the setting, with an eye toward helping them generate their own stories out of that material. In that sense, it’s more akin to the approach I’ve taken in the regular essays here, albeit pegged to a definitive canon rather than proposing a bunch of interesting possibilities.

But in one of my bonus essays for my higher-tier patrons, I talked about worldbuilding for poetry — because that’s something I’ve started writing in more recent years. And it got me thinking about how this task changes depending on what kind of work you’re trying to produce.

Prose excels at delivering contextual information, like historical background, that is much more difficult to convey in other modes. In comic books, you would have to cram that into a box of narrative text — which is generally deprecated in that medium; you can do brief bits, but a multi-sentence paragraph comes across as clunky. Alternatively, you engineer some reason to put it in dialogue . . . if you can find a way to do it gracefully. A/V media like TV and movies don’t even have the narrative box option; they’re stuck with dialogue alone, or sometimes a voiceover (equally deprecated). Video games, rather notoriously, will fill up a series of “codex entries” that players may or may not even bother to read — so while you can hold forth on the history of your setting there, you probably can’t use it to convey anything load-bearing, lest the player get stuck or confused!

But that isn’t the same as saying that those other media are worse at worldbuilding. The graphical nature of comics, TV, movies, and video games means they can convey in a single panel or shot a wealth of visual information that a book would have to spend paragraphs on — paragraphs which the reader might find tedious and skim over. Intricacies of architecture, clothing, people’s physical appearance, and more: the viewer or player can take all that in with a single glance (or, in media like comics, spend as much time as they like examining).

Leaving behind the comics, the other modes can also communicate sound and motion. Want to go into detail on what the music of your society sounds like, or how their dancers move? That will work far better when we can hear and watch it for ourselves. Prose can only approximate them at best, and readers who have trouble visualizing or . . . we don’t really have an equivalent word for sound, do we? . . . anyway, they’ll likely get very little out of a verbal description of such things.

I’ve been talking about those four media because they’re some of the most common, but of course they aren’t the only options out there. Podcasting, for example, is increasingly popular these days, including for narrative purposes. That generally takes either the form of reading a prose story, with or without full voice casting — at which point it’s essentially the same as an audiobook — or something akin to the old radio plays. When those go pure dialogue, modulo a few sound effects, they’re operating in possibly the most restricted narrative space imaginable: everything has to be conveyed through speech or raw sound, with no visual or expository component.

Then, of course, there’s purely static visual art. If you don’t think that can convey worldbuilding, you haven’t looked at enough fantasy art! In fact, I love images that suggest stories to me; they’re one of my key sources for poem ideas. As I mentioned above, poetry is another realm where you might need to worldbuild . . . but not in the same way as you would for a prose story. (Not unless you’re writing an extremely lengthy narrative poem, which most poets are not doing.)

But it isn’t just a question of what channels are available to you for creating your setting in the mind of the reader. You also have to ask yourself: what effect are you trying to achieve in the first place? What will play best with the strengths and limitations of your medium?

I already nodded toward the answer for tabletop roleplaying games. If you’re writing setting material (as opposed to a scripted adventure), your goal is not to tell a story, but to create a fruitful space for stories. You want to toss out lots of conflicts and secrets and hooks somebody might use to run their own adventure — which means it benefits from you building in things like rival factions that might go to war, hidden truths waiting to be uncovered, and ticking time bombs that can go off whenever the game master wants them to. The novelist shouldn’t introduce those unless they’ll be used soon, lest their tension fizzle out; the game writer can mention their existence at any time.

In poetry, by contrast, you don’t have a lot of room to maneuver: even a moderately lengthy poem barely adds up to a flash story’s worth of words. Poetry’s worldbuilding, therefore, is often going to be more about evoking a single, vivid image or concept, and not worrying about anything else around it. You can just describe the ruined temple, without explaining much about the religion once practiced there or why it’s abandoned now. That type of poem tends to be more akin to visual art . . . but even one that conveys some amount of narrative is going to leave most of the context and detail to one side, in favor of a laser focus on the point of the poem.

I don’t claim to speak with great authority on all these media and how to worldbuild for them. Quite frankly, any of the ones I haven’t written for personally are terra very little cognita for me, just impressions gleaned from listening to other people talk about them. I will, however, stand by the core thesis of this project: that there are many, many aspects of a world that can be built, and the options for what to do with them are far more varied than our genre would sometimes suggest. Which ones you choose will vary based on what you’re doing. But if this inspires some comic book or screen writer to make more interesting and considered choices, I’ll be glad of it!

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New Worlds: Time to Exercise

Given that my job mostly involves sitting at a desk, I have to devote particular effort to getting exercise if I want to be in good health.

This is not a modern phenomenon, but it is something of an elite one. If your day involves heavy physical labor in the fields or a factory, if you’re a laundress or a dyer hauling around sopping masses of fabric on the regular, if you’re a warehouse worker or grocery store stocker constantly lifting boxes, why on earth would you want to spend some of your precious non-working time doing yet more physical activity? Even if something like strengthening auxiliary muscles or stretching would benefit you, odds are low that you’re spending much time on that. When your workday ends, you want to rest.

But the more leisured classes throughout history have often understood that getting exercise improves health, and they’ve had the time, money, and energy to devote toward that goal. Depending on where you look, they’ve also linked it to spiritual development (Indian yoga) or character-building (Muscular Christianity). So what did such people do to stay fit?

Unsurprisingly, a whole swath of historical exercise looks a lot like war training. Warriors and soldiers prior to the gunpowder era often practiced with heavier versions of their usual weapons, whether those are swords, maces, spears, staves, or otherwise. Archery has likewise occupied a frequent niche, as have wrestling and boxing, even if men rarely expected to be fighting bare-handed in the field.

This extends not only to fighting, but to other things you might need to do during a battle. Climbing, for example: up a pole, up a rope, up the underside of a ladder, even running up a wall to grab the top like a modern parkour athlete. Throwing things: not just javelins but any heavy object, like a stone, a discus, or a pole (most famously in the form of Scottish caber tossing, but they’re not the only ones to do it). Riding — and not just riding, but also vaulting onto a horse (real or wooden), as if you are mounting on the run.

And, of course, the perennial classic: lifting heavy things! Often this was just stones, but purpose-built weights like the Greek halteres or Indian clubs go back a fair way. (Kettlebells are much more recent, coming from Russian weights used for crops, and then repurposed by performing strongmen.) Exactly what form the lifting has generally taken, though, is unclear to me. Deadlift? Bench press? Squat? I’m leery of assuming people have always done the same modes we do now; odds are pretty good it was more generally “pick this thing up and then maybe walk with it before putting it down,” rather than the strictly regulated movements of a modern gym.

Many historical exercises required little to no equipment. Running, skipping, jumping, swimming, dancing . . . if it moves your body and gets your heart rate up, it’s probably been used as exercise. (Unless you’re doing it in bed. Though that’s been considered exercise, too.) Calisthenics such as push-ups, which use the body’s own weight to provide resistance, are easy to incorporate into an exercise regimen, though I’ve seen indications that chin-ups might be a more modern phenomenon. Possibly this is true when they’re viewed as their own, separate movement, as opposed to the final stage of something like that wall-running exercise mentioned above. Then off in India, yoga of course has a centuries-long history — though we should bear in mind that modern yoga-as-exercise is significantly different from the historical tradition, which goes well beyond bodily fitness.

Some kinds of acrobatics seem to be fairly ancient, though it’s difficult to be sure exactly what forms people practiced. Tumbling in the basic sense — somersaults of various kinds — is another of those things that can double as a war skill, so it seems to have been common. Other movements, like bridges or handstands, are done more for their own sake, to build flexibility, strength, and balance. I haven’t been able to find out whether more advanced skills like handsprings or flips featured in exercise routines; certainly they would be practiced by actual acrobats, but I personally doubt the average person was doing them just for fitness.

Naturally, we don’t always stick to just one thing at a time. If running is good, and jumping is good, why not combine them? Now you have invented hurdles! The leisured classes most likely to engage in these activities were also not above doing elective grunt labor for the sake of fitness; ancient Greek boxers apparently thought digging was great exercise, and others have chopped wood.

Exercise also bleeds over into the broader category of sport. Any kind of physical game provides a workout; the distinction is merely whether you happen to be getting that workout because you wanted to play a game, or whether you’re play the game in order to improve your fitness. There’s no particular point in trying to separate those two — it only matters for how you present someone deciding to engage in that activity.

Though exercise has frequently been a male-dominated pastime, it’s not wholly so. Women’s health also benefits from fitness . . . but it’s true that people have often worried that too much of it might harm us, or more specifically, our fertility. A fear that is not entirely unfounded; elite female athletes do tend to experience amenorrhea, the absence of a period. But you have to train pretty hard to get that far, and the notion that your uterus might fall straight out of your body if you run a marathon has more to do with sexist assumptions and bad biology than any practical truth. (How else would all those peasant women doing heavy labor manage to have kids?)

Because of these fears, women’s exercise has tended to be lighter: walking, running (at shorter distances than men), and riding are very common. During the Victorian era, activities like archery, cycling, and rowing got added to the approved list. Calisthenics for women were much more of an innovation in that era, promoted by reformers, with much backlash and fear of what the consequences might be.

While exercise can be done in many places, then as now, we like to make it as social activity. The term “gymnasium” comes to us from the Greek institutions where men and boys would work out — naked, as the root of that word indicates — which also doubled as schools more generally. The Romans liked to pair a gym with a bath complex, so they could warm up their muscles and clean themselves off afterward. Over in India, the spiritual aspect of yoga could mean its physical practices were carried out in suitable locations like temples . . . or conversely in the wilderness, as part of a broader ascetic life. European gentlemen of the last few centuries might have rooms for boxing or fencing, or even private swimming pools, as part of their elite clubs. And, of course, where exercise is used to keep soldiers fit in peacetime, you’ll find facilities incorporated into military barracks.

Public gyms for general use, though, seem to be a phenomenon of the nineteenth century onward. And that makes sense: as industrialization and mechanized transport vastly increased the amount of time we spend sitting, as more children went to school and spent their days at desks, we started having to carve out dedicated spaces and times for working our bodies. We put more emphasis on physical education in childhood, and adults started thinking more about the need to move.

Which is my cue to stop typing and go downstairs to work out in my den. I have a goal of being strong enough for a pull-up by the end of the summer, and I want to hit that mark!

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New Worlds: Physical Disability

This is honestly closer to a theory-type essay, as I’ve already talked about more concrete angles like prostheses and assistive devices (in Year Four), and this time around I’m looking more at the dynamics of presenting physical disability in fiction.

Activists for better representation of disability often object to worldbuilding that imagines magic or advanced technology has erased that issue from existence, and advocate for greater visibility for disabled characters in our stories. I want to take a moment to say: in any setting that doesn’t have such handwavy solutions, quite frankly, disability ought to be vastly more common than it is.

Let’s take the specific example of trachoma and its accompanying condition, trichiasis. It roughens the inside of the eyelid and causes it to turn inward — eyelashes and all — resulting in repeated abrasion of the cornea. Though it was eliminated in the developed world during the 20th century and a 21st-century push has thus far wiped it out in thirty countries where it was still endemic, historically, this has been one of the leading causes of infectious blindness. It ran rampant through army camps and other crowded environments; it spread in cities; it infected people repeatedly throughout the course of their lives, until they lost their vision entirely.

How often have you seen it in a story?

Or consider osteoarthritis. We may occasionally note an elderly character being “stooped” or groaning at their stiff joints, but the reality is that any person whose job involves a lot of heavy manual labor is at high risk of developing such problems . . . and “heavy manual labor” is a great description of agrarian life at any point prior to industrialization. (During industrialization, it depends a bit more on what type of factory you’re working in.) Archaeologists can look at a skeleton and judge what social class that person belonged to just by comparing their age to the wear and tear on their joints: two sets of remains recently found in Pompeii were fairly clearly identifiable as some middle-aged lady of the house and some younger male servant or slave, based on the damage to his bones — and the lack of such damage to hers.

Injury in particular plays a key role here. Just in my lifetime, the tendency to send someone to physical therapy after an accident or surgery has skyrocketed, because we now have a much better idea of how to return the body to full function. But in the past? People often had to return to work as soon as they were anything like physically capable of it, instead of taking time to fully heal — or, if they were wealthy, they got coddled with bed rest that actually made their recovery harder. How often do we see the results of that in fiction, though? Sure, we all know the trope of the character with old injury who can tell when it’s about to rain . . . but we say much less about reduced range of motion, persistent loss of strength, or the ways that compensating for one problem (like an uneven gait) can screw up some other part of your body (like your back).

Of course, this is in part because we complain most about discomfort and limitations when we feel like we shouldn’t be subject to them. If literally everybody around you starts experiencing arthritis by the time they’re thirty because you’re all constantly doing backbreaking labor, then when your own aches and pains begin to set in, that’s more apt to feel like par for the course. It’s a mark of how far medicine has come in the last century that we in the developed world expect we ought to continue to feel good for decades on end.

But also, I suspect that if we were to depict physical disabilities being as widespread as they were in historical reality — and still are, in many parts of the world — it would come across as unrelenting misery porn. If we tried to represent the honest rate of painful and disfiguring scars, missing teeth, deteriorating vision, weak grips, backaches, neck pain, reduced mobility, disturbed digestion, and more that probably afflicted the average rural village, market town, or overcrowded city of the past . . . frankly, I’m horrifying myself just trying to imagine it.

And even if you’re writing science fiction of the sort that imagines a more technological future, this won’t all go away — or at least, it won’t for all of the characters. Anyone on the bottom end of the social scale is liable to experience more disability relative to the elite, who can afford time to heal or expensive treatments and therapies to address their problems. The nature of the problems in question may change, and might include fictional ideas like neurological issues caused by the use of brain implants, but they’re still likely to be there.

I am not, for the record, advocating that half of all characters under the age of forty should have some kind of disability, and every single character above that line. I suspect the result would end up distracting rather than effective — one of those situations where truth winds up seeming less realistic than fiction. But I do think that all of us, not just the disability activists, would benefit from acknowledging more often how much this can be threaded into characters’ lives, without them being explicitly marked out as Characters With Disabilities.

Especially because, when these issues are so widespread, they’re no longer going to define someone’s identity in the same way we might expect today. Having a bum knee or terrible vision or a stomach that regularly sends you to the privy at a run is just going to be how people are. That character can’t walk without a cane? The same is true for six other people in the village. Some disabilities will still stand out — seizures, for example, are going to be rarer, and quite possibly attributed to supernatural causes rather than ordinary life — but many of them will seem like business as usual.

Which means that, in fiction, noting their presence can be done through simple traces of description. Two characters are having a conversation; one of them, upon being given a heavy object to look at, grimaces and transfers it to her stronger hand. The other one, standing up to leave, leans on the arm of his chair and then gently eases his weight onto his right hip. The servant, summoned to escort him out, stops rubbing at the infection reddening their eyes. The narrative doesn’t have to stop and explain that these people have physical problems; it’s just part of the descriptive texture, used to break up the dialogue and exposition.

Am I thinking of these things more right now because I’m moving through my forties? Is that “right hip” example possibly drawn from personal experience, which I only recently mitigated with physical therapy? Nahhhh.

But man, does age give me more sympathy for characters whose bodies don’t work perfectly on command, every time.

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two more Writer’s Little Books!

As I promised when The Writer’s Little Book of Platitudes got republished, I am continuing on with the series! And as you can guess from the fact that the first two are focused on writing advice and the sociolinguistics of naming, the series will continue eclectic.

Next up — and fairly timely, given the release of The Eye of Leviathan — is The Writer’s Little Book of Research, now available for pre-order via the retailer links there. This is all about the tricks I’ve used over the years to find information and sources for my stories, offered up in the hopes that it might make research a little less intimidating for those who didn’t spend six years in grad school . . .

That one will be out in August. But wait, there’s more! In September (and also available for pre-order now) comes The Writer’s Little Book of Readings, i.e. my advice for performing your work in public: everything from selecting what to read, to preparing and practicing, to specific techniques, to handling the actual event. Now with a coda addressing how to read poetry!

Nor, of course, am I ending there. But for what comes next, you’ll have to wait and see . . .

Fast Fiction and Avoiding AI

Recently Bona Books posted a discussion of how they unwittingly bought an AI-generated story for an anthology — more than one, actually, but one of them from the (now infamous) scammer Bella Chacha.

There is understandably a lot of distress right now in publishing over how to catch these things and how to deal with them. In reading Bona Books’ post, though, I found myself thinking about an angle I’ve not seen discussed much at all.

Well before AI became a problem, there were conversations about the “fast fashion” mentality manifesting in publishing: flimsy products with very little staying power, but produced quickly to capitalize on the trend of the moment. Amazon’s algorithms bear a fair bit of responsibility for this; they have always tended to increase visibility for those who put out work on a quick schedule, so if you’re self-published and want to succeed, one of the ways to improve your odds is to write and release very very fast. But of course, if you’re operating on that kind of treadmill, you don’t have a lot of time to develop depth and richness in your writing — you may not even have time to copy-edit! — so this pushes the ecosystem toward authors churning out endless iterations of simple tropes, and never mind whether there’s much of a there there. It’s not all self-published authors, naturally, but the selection pressure is there. And meanwhile, you get books taking the online world by storm where even the people recommending them are laughing about what hot messes they are, but the vibes.

Now, before I thoroughly cement my curmudgeon cred here, I should note that this is hardly a brand-new phenomenon. Dime novels were similarly cheap, quickly produced, and intended to cater to trends; so long as they delivered exciting tropes, it didn’t much matter if their prose was rough, their plots full of holes, their characterization non-existent. But dime novels didn’t have to contend with AI.

With AI, you can mass-produce this type of thing vastly quicker than any human being can hope to do. AI has been trained on all those tropes and can spit out more or less competent prose in industrial quantities. What it can’t do very well is the big-picture stuff, because that requires you to have an actual thinking brain that can make decisions about how all the smaller bits fit together. AI just takes one step after another until it reaches the end of what it’s been told to do.

So now I want to loop back to that Bona Books post. Let me pull out two specific quotes about the Bella Chacha story:

It hit our brief with a perfect intensity that felt difficult to resist. A queer woman, building a machine from scrap metal and rage to destroy her colonial oppressors? Of course we loved it.

and

The closer we examined that first draft, the more the story’s centre seemed absent. The protagonist was active, but lacked interiority. The worldbuilding had colourful details that somehow failed to build consistently. Certain hallmark sentences recurred over and over (“Not X, but Y…”). And the pacing was off, with important story beats given oddly little narrative weight.

Most of the discussions around catching AI-generated stories, and (to the best of my knowledge) all of the detection programs, have focused on prose-level markers: overuse of em-dashes, overuse of the “rule of three,” vague generalities, and so forth. One of those shows up here — the “not X, but Y” example — but most of the red flags the editors found on a re-read are issues of fundamental storycraft. Exactly the kinds of points you might hear raised in a critique group, where readers are primed to look for the flaws.

So why did Bona Books initially think the story was good enough to buy? I can’t speak for the editors, but based on their own statement, it sounds like the concept and vibes carried them away. Those were so shiny, people didn’t see beneath the surface to the gaps and weaknesses below.

And that’s why I’m thinking about “fast fiction” today, and how it relates to AI. Even before ChatGPT hit the scene, Amazon’s algorithms were training a lot of readers to accept fiction that prioritizes concept and vibes over skill in execution. The two aren’t incompatible; in fact, a story that mashes all the id buttons with solid craft to back it up is amazing! But treating the latter as an optional side bonus creates a situation where, sure, why not have AI write your stories? The characterization and worldbuilding and pacing of the plot aren’t important anyway.

I am, of course, not an editor. (I have entertained thoughts of it from time to time. I currently have no time and also, quite frankly, am not sure my sanity could survive the ongoing hurricane.) But so many people out there want to be able to just pop some text into an AI checker — which itself often runs on AI! — and get an answer back on the spot. Yet we have a thousand examples of those programs giving both false positives and false negatives, while often feeding the same industry that’s causing the problem in the first place.

(I’m pretty sure “create a problem and then sell the solution” is the tactic used by any number of villains in thrillers and superhero fiction . . .)

What we don’t have — not that I’ve seen anyway — is more conversation about using your actual human brain to look, not at the prose, but at the narrative craft of the piece. I would absolutely not advocate for using that to accuse people of deploying AI; at this level, a bot-generated piece is indistinguishable from a writer who’s simply not very good yet. But if we ask more of our fiction than just emotional intensity and some shiny bits sprinkled on top, we might do more to weed out AI-generated stories than any amount of running them through POS checkers like Pangram.

Now you may ask, can’t somebody generate an AI story and then revise it to have good craft? In theory, yes. In practice, there are two hurdles in the way of that. The first is that, if you aren’t in the habit of actually writing the fiction yourself, then you’re unlikely to be great at fixing it, either. It’s like letting a robot pile up a bunch of heavy objects for you, and then trying to rearrange them into a nice shape with the muscles you didn’t build by collecting them in the first place. And the second is that — based on what I’ve heard from freelancers hired to “clean up” AI-generated text for companies — the cleanup process is often more obnoxious and more labor-intensive than it would have been to just write the damn thing themselves.

But sure, somebody might do it. Probably already has done it. I have issues with that person, because I have issues with AI that go well beyond the fact that it’s bad at storycraft, but right now I’m focused on a different battle. I’m looking at Bona Books’ statement and wondering why a story with such fundamental flaws seemed good enough to accept in the first place. (Especially since, by their own admission, “Bella Chacha’s” revisions didn’t address those flaws at all.) I’m feeling empathy for the writers in their slush pile whose works maybe weren’t as flashy on a first look, but had more substance under the hood. I would rather have seen them given a chance.

We deserve stories that fire on all cylinders, not just the brightest and loudest.

Happy book day to The Eye of Leviathan!

My latest M.A. Carrick collaboration with Alyc Helms is out today! Retailer links for all formats are on our site . . .

cover art for The Eye of Leviathan by M.A. Carrick, showing a half-circle of a green-tinged map of the Otherworld above a half-circle of an engraving of a sea beast. The intervening space is filled with gold filigree, and joined by a blood-red wax seal with a ship sailing between tall cliffs toward a starry sky, with tentacles in the waves below.

In an alternate Spanish Golden Age, where the map becomes the territory and mapmakers are the architects of reality, the Council of the Sea Beyond has risen to unrivaled power, exploiting the world’s most precious resources for their own gain.

Determined to discover how cosmographers pin down the islands of the Otherworld, Estevan seeks power with the Council of the Sea Beyond – but he risks the exposure of his own secrets, too. For he is a changeling, a faerie masquerading as a mortal. And for a faerie to enter the mortal world like that, a child must go the other way . . .

The Hungry Girl, the nameless human daughter whose place he took, has grown up opposite her “brother.” Lost among the fae and desperate to find some purpose for her existence, she leaps at the chance to help a group of Spanish explorers in the Sea Beyond . . . only to be horrified at the atrocities they commit.

Soon the unlikely siblings will need to overcome their rivalry — because only together can they bring down Spain’s worlds-spanning empire and save the homes they have come to love.

Amishi P. Jha’s Peak Mind

This is a piece of July reading, but I’m pulling it out from the usual booklog (which will come in August) both because I have more than usual to say about it, and because in this case, there’s good reason to mention it before next month.

What this book is: a very cogent discussion by a neuroscientist specializing in the study of attention — and, as knock-on effects from that, memory, emotional regulation, connection with other people, and so forth. She talks about how we focus (and what disrupts that), how we stay aware of our environment (physical, emotional, etc.), how this relates to working/short-term memory and what goes into long-term memory, why we get disrupted by negative memories or worries about the future, how to keep from being hijacked by emotional responses, how to really be present for our interactions with people around us . . . and how basically all of these things can be improved through mindfulness practice.

Which is kind of a buzzword these days, but not without reason. Jha is very explicit that mindfulness is not about “thinking happy thoughts” (that’s actually counter-productive a lot of the time, as it burns the mental resources you need for actual coping), nor is it something whose purpose is to make you feel better. In fact, the early road there often sucks! Instead, she treats it as mental training, the way you might undertake physical training for your body. The aim is to have better control of your focus — not so you can be focused all the time, but so you can switch as needed between that and broader contextual awareness — and a meta-awareness of what your own mind is doing, which gives you the chance to intervene when what it’s doing is uhhhh not so great.

(As a sidebar, this book is also the first time I’ve encountered the word “hypertasking.” It refers to tetrising your time so that you’re always focused on something and never give yourself downtime between tasks, and, uh. Hi. Yeah. That’s me. Turns out that whole “I don’t know how to turn off” thing is also part of this same cluster of concepts, and while it has its benefits, in the long run it’s not really good for your brain.)

A few caveats: first, a good chunk of the research Jha has done, and therefore presumably a chunk of her funding, involves the U.S. military. I found that I was not as bothered by that as I expected, because frankly, her work is ultimately about helping them not do the kind of thing I want them to not do. For example, she talks about how we need to be aware of our own mental narratives so that we can see how they’re influencing our attention and know when to let go of them: for example, if you have the mental narrative of “anybody around me could be a terrorist,” then you are automatically going to notice things that fit your narrative and literally not see the ones that signal “actually, this is a harmless civilian.” (If you’ve ever heard of the basketball/gorilla experiment, it’s very much in line with that.) I’m honestly in favor of anybody working against the “assume anybody could be an enemy and react accordingly” mindset.

Second, though she touches briefly on ADHD, she is not specifically a researcher in that field. So, for example, she comments that using mindfulness training to build awareness of mind-wandering abates the “costs” of mind-wandering in people with ADHD, but she doesn’t address the challenges in undertaking that training in the first place. That’s the kind of thing that would probably benefit from reading a different book, one written by someone specialized in the relevant sub-field — or, of course, direct therapeutic guidance. (She is very very clear that while mindfulness plays a key role in certain treatments for a variety of conditions, including both ADHD and PTSD, reading her book is 1000% not a substitute for actual therapy, and please do not use it as such.)

Those caveats laid aside, I found this lucid, well-argued, and convincing. I’ve gone through spates of doing mindfulness meditation before, and they were fine, but I never found them life-changing. Turns out that might be because I was almost always doing only five or ten minutes, and so far, the research suggests that — for whatever reason — twelve minutes is the minimum effective “dose.” (More is better, but since telling people to meditate for thirty minutes tends to result in them doing it for zero, she is very pragmatically aiming at the minimum line.) Twelve minutes a day, at least five days a week, for at least four weeks, to produce measurable changes in people’s performance in various cognitive tests . . . though of course it’s not like you do that and then stop, any more than you get swole at the gym and then quit on the assumption those muscles will stay with you forever. But theoretically, after four weeks of following this regimen, you’ve done enough mental lifting to notice a change.

And that’s why I’m posting this now. As of it going live, I have successfully meditated for eight days straight, twelve minutes each time. By saying that publicly, I’m giving myself a bit more accountability — because my hope is that I’ll be able to keep this up, and in August I’ll come back to report on how it’s going. Will I feel less scattershot? Better able to remember things? More skilled, not only at focusing on what’s in front of me, but knowing how to stop focusing and just &#$! chill for a bit?

Only one way to find out!

New Worlds: Climate Change

Climate change is on everyone’s mind’s lately, to the point where “climate fiction” is now a recognized subgenre — both within speculative fiction and without. Given my focus in this Patreon, however, I’m not going to attempt to spin scenarios about what our world might realistically look like in fifty or a hundred years, or how we’re going to respond to it; other people have already done that in far greater depth, with far greater knowledge of the subject, than I could hope to do.

Instead, we’re going to take a look at the climate changes humanity has already experienced, and what we’ve done about them.

Broadly speaking, we can lump these into two major categories: changes in precipitation, and changes in temperature. Furthermore, we can specify that, for it to count as “climate change” in a meaningful sense, it has to be a lasting alteration, not a brief one. Short-term change is weather; long-term trends are climate. And only the latter drives significant adaptations from society.

Of those two categories — please forgive the incoming pun — temperature tends to sneak under the radar. As we’re in the process of finding out, you can get significant alterations in weather patterns from global shifts of only a degree or two; in the days when no one had reliable thermometers marked with a systematic scale, that kind of shift was impossible to measure. And a gradual, large-scale drift like the one that produced the eras we term the Medieval Warm Period or the Little Ice Age happens on a timeline so slow, people are apt to notice it only across the generations: maybe your grandfather tells stories about how frost never used to strike after the spring equinox, or conversely, the ground had always thawed by then.

These changes are still significant! Agriculture depends on people knowing when it’s safe to put crops in the ground, and having enough time for them to mature before autumn storms or winter freezes kill them. As the average temperatures drift from what they used to be, harvests get poorer, because local customs are adapted to the weather patterns everyone expects. But as those patterns break, people will gradually change their customs to match, growing crops better suited to the conditions that now prevail.

Changes in precipitation can be a lot more calamitous. In this historical record, we most often hear about this as an issue of drought, when a persistent lack of rainfall across multiple years results in famine. It’s also possible, however, for the problem to go the other way; too much rainfall leads to flooding and crops drowning in the field. Or, in a worst case scenario, you get both: current theories hold that the decline of the Khmer Empire owed a lot to unpredictable shifts between not enough rain and far too much, which wrecked the stability of a society that depended upon sophisticated hydroengineering.

People can also adapt to changes in rainfall, of course, but it’s more difficult because the effects are more sudden. While unusual heat or frost can kill crops, a slow upward or downward drift in average temperatures gives you time to change from wheat to barley or vice versa, as you plant something hardier for the conditions. Droughts and flooding arrive more abruptly, and in between instances, you get good years where it seems like everything is back to normal. It’s only when you look back on the pattern that you can see where things started going downhill — and by then, quite a lot of people may have starved.

Attempts to engineer our way out of trouble are not a new phenomenon. The aforementioned hydraulic works, discussed in more detail last year, are all about trying to buffer against the vagaries of water being over- or under-supplied. Farmers can also insulate their fields with straw or attempt to shade them with taller plants, to mitigate the effects of heat and cold and reduce evaporation. But mostly, the response to this has had to take the form of changing our own behavior: planting something more tolerant of the conditions at hand, so that at the end of the day — or the season — we have something to eat.

I’ve been speaking of this primarily in terms of crops because that has been the overwhelming consideration — and also the only part even vaguely in human control. If climate shifts produce more hurricanes or tornadoes or blizzards . . . well, historically speaking, there is bugger-all people have been able to do about it. Even now, we can only do so much to fortify our houses and cities against those kinds of storms. And while it’s true that climate change can also introduce novel diseases, neither the people of the time nor historians looking back now can generally tell where exactly those epidemics came from. All people could do was hunker down and hope to survive, or migrate somewhere they hoped would be safer.

Because climate has historically been every bit as much out of our control as weather. While it’s true that human action can affect the globe, as we’re seeing right now, it tends to require a scale of influence we really only hit with the Industrial Revolution. Before that, our population was too small, our output of climate-changing factors too restricted. We have changed local climates through actions like deforestation, which can lead to desertification, but the biggest alterations have mostly come about through natural forces: volcanic eruptions, changes in ocean circulation, and the like.

I should note in passing a particular subset of (thus far fictional) climate change, which is the process of terraforming. Science fiction has long played with the idea that humans could deliberately alter the climate of a whole planet specifically to make it hospitable — and not just the climate, but the entire composition of the atmosphere and the biomes of the land and sea. Most novels have handwaved their effects into existence, caring more about it as a background device to allow for human settlement on other planets; only a few have really devoted attention to the mechanisms by which this might be achieved. If you’re interested in that end of things, I am definitely not qualified to help you! But it’s an intriguing question to explore — not least because the precursors to such ideas are being explored right now on our own planet.

Back to the home front: bear in mind that, more than any given set of conditions, the problem tends to be change. Some conditions are, admittedly, more favorable than others; mild temperatures and moderate rain — however those are defined for the region — are going to produce better results than the alternative. But humans are very good at adapting to the situation at hand, and thriving as much as possible under those circumstances.

It’s when the rug gets pulled out from under us that havoc truly results. Then the behaviors and patterns that protected us before suddenly become maladaptive. Even if the new situation is entirely survivable, we may not be acting in the best fashion to get through it. But figuring that out, and making the necessary changes, is easier said than done . . . and no, that isn’t simply a not-very-coded slam against all the inertia getting in the way of responding to our current climate crisis. People cannot easily abandon cities threatened by rising sea levels or the depletion of the local aquifer, or pivot their economy toward resources that better suit the new reality. That’s especially true of everyone at the bottom of the socioeconomic scale, for whom the immediate concern has to be their ability to get by today.

As I said above, these changes are mostly going to play out on a timescale that means we only see a snapshot of one moment along the line — or, perhaps, look back upon it in retrospect. (A few authors will have their story elapse over generations or centuries, but that’s not common.) Still, knowing that context can help set the stage for a plot . . . one with far too much relevance for us today.

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Books read, June 2026

The Tricky Business of Faerie Bargains, Reena McCarty. Something about the marketing of this one — the cover art, the cover copy, and so forth — made me think it’s a cozy novel. It absolutely is not. Which isn’t to say it’s grimdark, because it isn’t that, either; just that the stakes here are higher than cozy reaches for, and the trials the characters go through have sharper edges.

Which for me was a good thing, because I was extremely uncertain if I was going to like a cozy book about the fae. (That tips over into twee with shocking ease.) So I was very pleased to instead get a novel in a world where fae have always been known to exist, but Europe has largely — and deliberately — destroyed its own Otherworld, while the U.S. has set up strict laws governing how people are and are not permitted to make deals with the fae. The faerie courts are not the familiar Seelie and Unseelie, but they absolutely have their own politics, which unsurprisingly turn out to underlie the small-scale disaster the protagonist is trying to set right.

The fae themselves are pleasingly alien (even if I find the human-sounding ones like “Sloan” rather distracting). There’s just enough echo of dysfunctional human patterns like narcissism to keep their weirdness from feeling random, and McCarty does a good job of selling the idea that the fae simply do not have the same priorities and mentalities as mortals do. The ending was particularly effective in that regard!

Below the Root, Zilpha Keatley Snyder. Discussed elsewhere.

The Murderer’s Tale, Margaret Frazer. I continue to gravitate toward shorter books at the moment, which is probably contributing to how many mysteries I’ve been reading lately.

By this point in the series, it is well established that the first scene will be from the viewpoint of the title character. So when you name your book The Murderer’s Tale . . . yeah, Frazer is not faking you out. From the start, you know who the killer will be, and you can very rapidly guess who the victim will be, too. The killer is an unpleasant piece of work, thoroughly convinced of his own superior significance and misreading the motivations of everybody around him, who of course are lesser. Though I thought it was a deft touch when you see him being judgmental toward certain characters, and then soon after that you’re in Frevisse’s perspective and seeing her be judgmental toward them, too. Class distinctions are very real to these people. But this one really does read like a tragedy, because you see what’s coming, it shouldn’t happen, and of course you can’t stop it.

A Case of Mice and Murder, Sally Smith. A newer mystery, set in 1901 London, about a barrister of the Inner Temple very comfortably settled into his routine, who gets piked out of it because the Lord Chief Justice has been murdered — within the Temple! — and the guy in charge of the place is extremely motivated to get the case solved as discreetly as possible. I very much like the central conceit here, which hinges on the fact that the Inner Temple’s governance means the City of London police can only intervene there if asked; since the Temple is very much an elite bastion of the sort that thinks scandal is the kind of thing that should only happen to other people, having an insider investigate is exactly how such men would handle even a murder.

And Gabriel Ward is a congenial detective, very nerdy and obsessed not only with the law but with a whole array of historical tidbits. I like how Smith handles his very obvious OCD: another book might have made more emotional hay out of the stress and pressure of the condition, but Gabriel has long since arranged his life in ways that accommodate it. He does, over time, become more aware of the restrictions it places on him, but since he’s a well-off gentleman cushioned by his residence in the Temple, it is not really a source of angst. It’s just how his life works.

I enjoyed this one enough that I started out listening to it in audiobook and then transferred to ebook, not because the narrator was bad — I liked him, despite fluctuating volume levels that sometimes made the quiet bits difficult to hear — but because I have approximately 1-2 hours of audiobook listening time in a given week, and I didn’t want to wait that long to get the whole story!

Cinder House, Freya Marske. This is the point at which I pivoted to reading the Hugo-nominated short fiction categories. I also read the short stories and novelettes this month, but since those weren’t published under separate cover, they don’t get tracked here.

It takes a fair bit of effort to make a Cinderella retelling feel original, but Marske manages it well — starting with the fact that the protagonist gets murdered at the start of the novella and spends the rest of it as a ghost haunting the house now held by her stepmother and stepsisters. Marske also adds in a fresh layer by giving the prince his own story, with a curse that belongs nowhere in the original while fitting well into the general shape of fairy tale tropes. Be warned that there’s some fairly heinous abuse here, quite apart from the murder; it turns out there are ways to torture a ghost who is more or less coterminous with the house she haunts, and one of the stepsisters eagerly explores those. The ending, however, finds a lovely and unusual resolution for the core problems.

Murder by Memory, Olivia Waite. SFnal murder mystery in space, aboard a vessel that’s not so much a generation ship as a reincarnational one: people regularly save their memories to data “books” and upload the contents to their new body after their old one dies. The crux here is that someone has been murdered at the same time that several books were destroyed, with many complications ensuing.

I do tend to engage less with SF titles, but given the mystery kick I’m on right now, this one fit right in with my current mood. I enjoyed it a lot, even if I’m not sure it stands out in a way that would make me say it’s award-worthy. There’s another one out in the series and a third one on the way; I may well hunt them out.

Automatic Noodle, Annalee Newitz. Also SF, this time firmly in the cozy corner. In the aftermath of a war that saw California win independence from the United States, robots have their freedom . . . sort of. They’re still discriminated against in a number of ways, many of which pose problems for a group of bots who want to open a restaurant.

I am extremely hit or miss with cozy books, because sometimes the warm fuzziness winds up making the perils feel a bit too toothless for my taste. Here, Staybehind lists at the outset several things that could go badly wrong, and then almost none of them happen. I suspect that actually dealing with those would have required this to be a novel, not a novella, and also it would have been markedly less cozy.

The River Has Roots, Amal El-Mohtar. This, on the other hand, is so firmly up my alley that I might as well have painted a target on myself. Folkloric-mood novella based on a murder ballad, with a central motif that plays off the connections between language and magic? YES PLEASE. And the writing is a lyrical (without being overwrought) as usual. If Amal wants to write another six of these, all riffing on different ballads, I will be first in line for them.

And All Between, Zilpha Keatley Snyder. Discussed elsewhere.

The Summer War, Naomi Novik. Last of the novellas, and I’m a little puzzled: in the Hugo packet it gets labeled as a “sample,” and there’s a link to request the whole thing on Netgalley. I wasn’t minded to create an account just to do that, so I figured I would read what’s here . . . and it feels like it’s all but maybe the last two pages? Anybody who’s read the full thing, I’d love to know how much the sample cuts off.

Anyway, I was feeling jaundiced because of that whole “sample” business, but this won me over. There’s a tenuous peace between Faerie and the mortal world, but given the way faerie memory works, that means almost nothing: the events that set off the original war are as fresh today as the day they happened. The main character winds up in the thick of that, of course, and has to figure out how to protag from within very constrained circumstances.

The pacing of this one did feel a little odd to me, in that it spends a lot of time on setting the stage before we get to the main act. In ways I understand — without that setup, much of the resolution would be less satisfying — but it took me a bit longer to get into it as a result.

Until the Celebration, Zilpha Keatley Snyder. Discussed elsewhere.

A Case of Life and Limb, Sally Smith. Second of the Gabriel Ward mysteries, and the last for now, though there’s a third coming next year. While eventually you get a murder here, much of the novel concerns someone sending packages with desiccated body parts to an assortment of men in the Inner Temple. (There’s an entertaining discussion about whether this is even a crime, under the laws of the era.) Gabriel is once again tasked to investigate lest — oh, the horror — the journalists of Fleet Street find out and splash it all over their papers.

I should note that each book also involves some trial Gabriel is involved in, with the investigation taking away from the precious time he needs to prepare for that. I like that his trials are not murder trials; the first concerns a very tangled question of intellectual property rights around a beloved children’s book, and this one concerns a defamation case brought by a popular stage entertainer. Topsy Tillotson is a delightful character, and I like how getting involved in her situation causes the rather mousy Gabriel to grow some unexpected teeth. (In my head he is played by Eddie Marsan, specifically channeling Mr. Norrell, sans that character’s less admirable qualities.)

One other note I want to make, though, I’ll put behind rot-13 — not because it’s directly spoilery, but because it might prejudice a reader’s thoughts in spoilery directions: Gur jnl gung Tnoevry’f pheerag pnfr unf gb or gvrq va fbzrubj jvgu gur pevzr jvaqf hc aneebjvat gur svryq bs aneengvir cbffvovyvgvrf snveyl funecyl. Bs pbhefr vg jbhyq srry n yvggyr enaqbz vs vg jrera’g pbaarpgrq, ohg abarguryrff, gur aneebjvat fyvtugyl qvfncbvagf zr.

The Writer’s Little Book of Platitudes returns!

Following on last month’s re-release of The Writer’s Little Book of Naming, The Writer’s Little Book of Platitudes is back out in the world!

A white background with the text "The Writer's Little Book of Platitudes: Tips and Tricks for Taking (and Ignoring) Advice," by Marie Brennan, author of the Memoirs of Lady Trent. In the center is a red circle with a diagonal line through it (the symbol for "no") with the words "thou shalt not" inside.

“Show, don’t tell.” “Murder your darlings.” “Write every day.”

Certain pieces of advice are widespread in the writing community — but what do they really mean? And are they nuggets of universal wisdom, or do they only apply to some writers in some circumstances? Award-winning author Marie Brennan tackles these old saws, dissecting each one to see what purpose it might serve . . . and when you should toss it aside.

And starting next month, there will be a brand-new Writer’s Little Book — stay tuned for news on that . . .

New Worlds: How’s the Weather?

Weather tends to show up in novels merely as a background detail — all too often as an example of the pathetic fallacy, where e.g. it’s raining because the protagonist is sad. Every so often, it rises to the level of plot device: there’s a snowstorm so characters can get snowed in somewhere. Speculative fiction honestly has a dearth of weather worked into the general description of a scene, despite the fact that any time the story moves outside, there must be some kind of weather in play.

But if that were all, I wouldn’t be devoting an essay to this subject. After all, this Patreon is about worldbuilding, which means not just the physical but the cultural side of a setting. (Given my inclinations, the cultural side more than anything else). So how is weather itself a part of society?

Depending on where you live, you already know some of the answers to that. Weather shapes our houses, our clothing, and our food, in ways discussed in previous essays. It also gives a rhythm to our lives: if you live in a region where afternoon thunderstorms are expected in the summer, or the monsoon blows through at certain times of year, that affects what activities people undertake at what times. But there are other, more directly weather-focused elements, too.

Let’s start with a question we tend to take for granted nowadays: can you see the weather coming?

Weather forecasting as a formal science got started in the nineteenth century, and it began with us more rigorously measuring what the weather even was. You can’t do much in the way of prediction unless you have a mass of data about highs, lows, wind speed and direction, pressure changes, precipitation, and so on. And you need that data to be spread over a large area, because of course weather is never purely a local phenomenon! This included giving scientific instruments to ship captains, since the ocean is a key driver of weather . . . and also the safety of those captains can depend on knowing what the weather is about to do.

Fast communication is key, too. If you hear that an area upwind of you is getting a cold snap or a storm front, odds are good that’s headed your way shortly. What really sets forecasting going, though, is computers — which can crunch huge amounts of data vastly quicker than humans can — and weather balloons and satellites to measure conditions from above. Thanks to those things, especially improved computer modeling, the precision of our forecasts has improved astonishingly: these days, the prediction for four days from now is as accurate as the prediction for tomorrow was thirty years ago.

Of course, people have been trying to predict the weather for a lot longer than we’ve had computers, or even thermometers. This has largely been short-term and based on observations of immediate phenomena: for example, “red sky at night, sailor’s delight; red sky in the morning, sailor’s warning” is accurate for regions where weather tends to move from west to east, as the tint of the sky signals the location of a high-pressure (good weather) system and whether it’s headed toward you or moving away. Or, where I grew up — at the tail end of Tornado Alley — we all learned that a certain greenish cast to the sky meant the weather was ripe for forming twisters.

The thing about that green sky is, it does mean a likelihood of severe weather . . . but not necessarily tornadoes. And that’s the flaw of this kind of weather lore, that it can be inconsistent, or outright incorrect. That whole North American tradition of Groundhog Day, where the presence or absence of shadows seen by a groundhog predicts how much longer the winter will last? It has absolutely no statistical underpinning. Some analyses even give it a negative correlation, showing that Punxsutawney Phil’s predictions are less accurate than random chance! Maybe we need to update our proverb.

But humans are not content merely to know what the weather is likely to do an hour or a day from now. We would really, really love to control it, to suit our own purposes.

And for millennia, people have been promising the ability to do exactly that. This is honestly one of the underpinnings of certain elements of religion: you pray or make offerings to a deity of the sky or agriculture in the hopes of getting the rain or sun necessary for a good crop, or a deity of the sky or sea to get the wind you need for your ocean voyage. Humans can’t control the weather, but gods can, so you ask them nicely for their help. Colloquially, we often call society-wide weather rituals “rain dances,” and dancing is indeed a common element, though not a universal one.

Rainmakers, however, peddle claims of a more direct skill. They assert that they, on their own, can end a drought — or, less commonly, end a deluge that’s causing flooding or drowning the crops. Historically, they attributed their power to magic; in the nineteenth and twentieth centuries, they instead dressed their assertions up in scientific trappings. Charles Hatfield, one famous American rainmaker, used a secret mix of chemicals in evaporating tanks to “attract” rain to an area. His apparent success rate (likely due to him being a good weather predictor, rather than weather-worker) was high enough that he was able to charge the City of San Diego ten thousand dollars — in early 1900s money! — to fill their empty reservoir.

Which promptly backfired on him, as the region experienced torrential rains that broke a dam, killed about twenty people, and caused an estimated $3.5 million in damage. Rainmakers who promised results they failed to deliver could and did get sued for fraud, but rainmakers who “succeeded” too well could also wind up in trouble.

This idea has not gone away. If anything, it’s trying to accelerate into the realm of actual, reliable science. We’ve been conducting experiments in cloud seeding for decades, aiming to encourage rain or snow through scattering material in the atmosphere. Its efficacy is debatable, and people have understandable concerns about the environmental impact of the material used. Other, newer concepts involve things like reflecting some of the sun’s energy back out into space, to slow the effects of global warming.

Science fiction can take these ideas to an extreme. Especially in closed environments like biomes, stories may depict weather as scheduled down to the minute, so characters know to expect a quarter-inch of rain between 3:17 and 4:01 p.m. That’s plausible when the “rain” is actually coming out of ceiling pipes; when it’s the product of natural planetary forces, it’s much more of a stretch. At that point, you’re more in the realm of fantasy, where a sorcerer can summon a storm on demand . . . which would probably have a lot more society-wide effects, especially in military contexts, than most novels take the time to imagine.

With the rise of climate fiction as a subgenre, though, we might expect to see a lot more weather control showing up in our stories. And so, with an eye toward that, next week we’ll take a look at climate change!

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New story, new poem!

July brings with it two new publications! In Flash Point SF (and free to read online) is “How to Get a Head,” a little tale of how to deal with a tsurube otoshi — a giant head out of Japanese folklore. And in the summer issue of Star*Line (but not free to read online), I have a bit of light verse, “An Astronomical Clerihew,” about how Mercury is a very weird planet.

There’s likely to be more coming this month, too, though I’m not positive of when . . .

Zilpha Keatley Snyder’s Green Sky Trilogy

Over the years I’ve picked up a few books by Zilpha Keatley Snyder that I remembered loving as a kid — specifically, The Egypt Game and The Velvet Room. But the one I kept wondering about was Below the Root and its sequels (And All Between and Until the Celebration), which form the Green Sky trilogy, and recently I found I could get them all in ebook from my library. So I did a binge!

And (like I did for the Seven Citadels quartet), I want to talk about whether they held up. In this case, though, the answer is “no, sort of, but not really, except for the bits that do.”

Be warned that Here Be Spoilers. Partly because I can’t talk about what does and doesn’t work here without getting into them, but also because honestly, you’ll see most of the twists coming three miles off. So it doesn’t feel like there’s much to spoil.

***

Background first, and this is part of what does work. The setting here is indeed as imaginative as I remember: a world with low enough gravity that the Kindar (a human population) live high in giant trees and glide to lower levels in wing-suits called shubas. They eat a vegetarian diet of fruit, nuts, tree mushrooms, and so on; they make tools out of the hard, sharp beaks shed by local birds; they make furniture out of tendrils of the Wissenvine that can be easily shaped while living, then harden very rapidly when cut. Their books are embroidered on silk, with disposable texts being scratched onto large leaves. Young adults who haven’t yet bonded with a mate live in communal youth halls; it’s implied that they sleep around as they please, with contraceptive “youth wafers” keeping them from having kids until they want to. Their news is spread by newsingers who stand at major intersections along the branchpaths and cry out announcements to passers-by.

They also have psychic gifts of various sorts: pensing (telepathy), kiniporting (telekinesis), grunspreking (plant control), and others that have been lost for a long time. Even those main gifts are in decline; most children lose the ability long before they reach adulthood, though in the past even grown-ups retained them strongly enough to achieve great deeds.

It is an extremely hippie society. (The trilogy was published in the late ’70s.) Children go to Gardens for classes in topics like Love, Joy, and Peace. Their society doesn’t know violence; while obviously they understand that death exists, they don’t have the verb “kill,” and it’s shockingly vulgar for someone to say “I’ll dead you!” as a non-serious threat. They don’t have words for negative emotions like anger, either, except to say that someone is unjoyful.

The main fly in the ointment is the Pash-shan. The Kindar are terrified of the forest floor below, because horrible monsters exist below ground, trapped there by the magical Root of the Wissenvine which was — in a great act of grunspreking — grown across the entire surface of the planet to hold them back. Sometimes Kindar who fall or venture too low are never seen again, because the Pash-shan reach out through the Root to grab them and kill them.

. . . yeah. No prizes for guessing there are no Pash-shan: only a population of humans exiled there long ago by the leaders of the Kindar. The people who go missing are the ones who saw something down below they shouldn’t have, or asked too many questions; they get exiled below the Root by a secret cabal within the priestly class that rules the Kindar, the Ol-zhaan.

In fact, quite a few things about Kindar society are not as great as they initially seem. Their birthrate has been dropping for a long time now, and increasing numbers of Kindar are falling victim to a “wasting” that sounds a lot like major depressive disorder. They aren’t merely encouraged toward harmony and peace; showing negative emotion of any kind is shameful, even stigmatized. Unsurprisingly, they also have a growing problem with people getting addicted to the soporific berry of the Wissenvine. The Ol-zhaan enjoy a ton of luxuries and privileges ordinary Kindar don’t get, and new recruits undergo a year of being honored and feted all over before they start taking up their training — a maneuver one of the Ol-zhaan later notes is explicitly designed to make them enjoy being treated as special and above the rest of their people.

Meanwhile, below the Root, there are different problems. The Erdlings (what the Kindar call Pash-shan) have a booming population and insufficient food — in fact, I do think the worldbuilding falls apart a bit down there, though in pursuit of interesting goals. To make them contrast with the Kindar, Snyder has them reaching out through gaps in the Root (which is magically indestructible) to set traps for animals whose flesh they eat and whose skins they make into clothes. I’m not sure the caloric economy there works, but whatever. I’m even less sure it makes sense for them to be industrialized, with metal-working and coal-burning and railcars to reach the deeper mines, a monetary economy for goods and services, and so forth. But it does make them very different from the Kindar!

***

What’s not so good here is the writing.

I don’t remember if I just gave more of a pass to the two books I re-read in previous years, or if Snyder’s writing genuinely is just worse here, but man is it not good. Possibly it’s because she was trying to reach for an elevated, High Fantasy kind of style, and instead landed on stiffness? (Though, in that ’70s way, this is revealed to actually be science fiction: the Kindar fled Earth for another planet to escape the wars there. Psionics totally count as SF instead of fantasy, doncha know.) It serves a worldbuilding purpose to have the Kindar speak of someone being “unjoyful,” but what do we gain by people engaging in their morning food-taking at the table-board? Just say they had breakfast at the table.

And there is so much repetition. Here is a direct quote from the dialogue: “I could only pense that the plans troubled D’ol Raamo. D’ol Raamo was very troubled about what they were planning to do.” That happens not only on a small scale from line to line, but on a large scale, too. Nearly the entire first half of the second book is basically a recap of the first book from different perspectives, with us wading through verbatim repetitions of dialogue, or a summary of scenes we’ve already read, or a summary of a different character reporting to somebody else about the scene they spied on.

This would be tedious enough if the first book had been jam-packed with action and we gained in richness by seeing other perspectives on those events, but . . . it really, really isn’t. I know we talk about Kids These Days having shorter attention spans and needing more action, but c’mon; in the time it takes Raamo to get to the plot, Nancy Drew would have had six thrilling encounters. The load-bearing events of the first book basically consists of: Raamo becomes Ol’zhaan, learns about the secret cabal, finds a child on the forest floor he thinks is a Kindar who escaped the Pash-shan, and learns she’s actually an Erdling. Better prose could have packed that into half the space, and left room for the events of the second book: two other characters find the way below the Root, bring back some Erdlings to try and convince the non-cabal Ol’zhaan to free them, and then when the bad guy threatens violence, everybody gets saved by a deus ex machina.

***

But then there’s the third book.

I don’t think I ever read it as a kid. Possibly I did and jettisoned it from my brain, but I was vaguely surprised to see this was the Green Sky Trilogy, and the title of the third book wasn’t at all familiar. I also remember nothing that happens in it . . . which is funny, because in some ways I think it’s better.

On the level of execution, a lot of it still isn’t very good. There is a ton of summary narration, and any notion of there being a central character — already badly tattered after the hopscotching omniscience of the second book — basically goes out the window. Tons of complex stuff just gets nodded at, and there is so much complex stuff that there’s barely any sense of narrative momentum.

But that latter happens because Snyder actually does a decent job of exploring how “hey, everybody, the monsters of your nightmares are people like you, exiled because your priestly leadership has been lying to you about the past!” does not result in instant kumbaya. Both a faction of of that priestly leadership who don’t want to give up their status, and an Erdling faction that hates them for their oppression, hive off to become radical sects opposing the reintegration of the two populations. Kindar who have spent their entire lives terrified of the forest floor cannot bring themselves to go down and meet the Erdlings who are terrified of climbing the trees. Some Erdlings embrace Kindar ways, and get ostracized by their own people as a result. There are shortages of shubas and other things the Kindar economy is not equipped to distribute to all these new people. Kindar complain in horror about smoke (which they think is instantly poisonous) coming from Erdling cookfires and about the rough games Erdling children play, which might make somebody unjoyful. Erdling parents don’t want their children taught in Kindar Gardens, where they’ll learn to repress rather than express their emotions. The dying of the Wissenvine, and with it the soporific berries, results in people who want to avoid their feelings getting addicted to a much more dangerous hallucinogenic fruit instead. Etc.

And on top of all that, two very interesting threads of tension. One involves a “tool-of-violence” — a weapon, though nobody has the word for it — that is kept by the leader of the Ol-zhaan as a lesson about the past, and also because they can’t safely destroy it. (It seems to be some kind of handheld radiation weapon.) People are horrified by it, but also some of them want to use it to destroy the people they’re afraid of so they can . . . go back to their peaceful lives where they never have to worry about violence? It’s very plausible illogic.

The other, and my favorite, has to do with that deus ex machina ending in book two. The Spirit-gifts of the Kindar and Erdlings have been waning for a long time; the story indicates this is because of the separation in their society, not just between those two populations, but between Kindar (who know only vague stories about the past), Ol-zhaan (who know the truth of it), and that secret cabal (who know about the people exiled below the Root). Unity and community appear to be necessary for the flourishing of those powers. So, when a Kindar child and an Erdling child become friends and play psionic training games together, their powers strengthen, culminating in a display of “uniforce”: the gestalt power that worked so many wonders in the past.

In the third book this results in both societies idolizing that pair as “the holy children” who will save them all. Raamo — the central character of the first book, and himself a bit more Spirit-gifted than most Kindar teenagers — has vague premonitions of the future, and he keeps futilely warning people that it is not good to hang so much expectation and responsibility on two children. It’s bad for the kids, and it’s bad for the adults, too. A chunk of the third book revolves around both extremist factions wanting to get hold of the pair and maybe do violence against them.

But — and I actively liked this part — when the two girls vanish, it’s not because either group got them. In fact, horror at the belief that their leaders might indeed have done something bad to children costs both extremist factions most of their members; meanwhile, the girls ran away with the help of some friends and have simply been hiding out this whole time. Which on the one hand was really horrible for their parents, but on the other hand, it winds up teaching everybody an extremely salutary lesson about how it’s community, not Extra Special Privileged Leadership, that is going to save them all.

***

So, yeah. Mixed bag. The worldbuilding is frequently interesting, the prose is frequently dire, the plot is lackadaisical at best, and there are some very legitimately thorny complications buried in a morass of summary narration. The Snyder estate will probably not authorize me to redo the entire thing from the ground up. I doubt I’ll feel the need to re-read them ever again, but it was — despite how often I was skim-reading — worth revisiting, for the memories and for what I’m pretty sure was entirely new to me.

New Worlds: Gold Rushes

I live in California — specifically in the San Francisco Bay Area, a place whose history is indelibly shaped by the gold rush of 1848. And, having proposed in last week’s essay a speculative path to industrialization involving the discovery of some kind of unobtanium, I find myself led naturally to the notion of a rush: a sudden influx of hopeful miners to the location of a newly discovered mineral deposit, seeking to make their fortunes in one fell swoop.

We hear about these mostly as gold rushes, but they can actually happen for other resources, too; there have been silver rushes and diamond rushes. So what elements are necessary to cause a rush?

First and most obviously, the object of the rush must be highly valuable. Nobody’s going to travel for months, often through rugged wilderness (because all the sites closer to home have already been claimed), to go after an ordinary resource like iron or coal. Or rather, they will, but not in the kind of sudden mass migration that leads us to call such an event a rush. If people don’t grow starry-eyed at the thought of getting their hands on some of that thing, it’s not fancy enough for this scenario. Think especially in terms of value versus volume: something that wows people when you hold it in the palm of your hand will have much more power to attract prospectors than something that requires an entire cartload to impress.

Second, it has to be (theoretically) easy to obtain. This is both a legal and a technological angle, with the legal part being the question of who owns the land where the resource is found. I suspect it’s no accident that, of the nine countries Wikipedia lists as having major gold rushes in the 19th century, eight of them were areas colonized by Europeans, with Greece as the sole outlier. In places like Australia, Venezuela, and the United States, a frontier mentality prevailed which facilitated the idea that any random guy could move in and start panning for gold. Try the same trick in England of the same era, and the landowner will have words and possibly bullets for you — not to mention the unlikelihood of finding major gold deposits not already under exploitation.

At least, easily accessible ones. This is the technological side of the equation: if extracting the resource requires sophisticated training and/or expensive equipment, then that’s going to limit active parties to the well funded, well organized operations. These days a lot of our mineral extraction involves digging up ore, sometimes from deep underground, and subjecting it to complex chemical and physical processes. It’s a far cry from some guy with a pan on the bank of a stream believing he might strike it rich.

And finally, people have to hear about it. This seems like an easy requirement to meet, but again, notice that “gold rush” is a phrase we associate with the nineteenth century. There are a handful from earlier — all of them in the context of Spanish and Portuguese colonization of the Americas — but the mass communication of newspapers and especially the electric telegraph made it vastly easier to spread the news widely, creating a large pool of hopeful prospectors willing to pack up their lives and go in search of fortune.

(You might think, by the way, that the accessibility of the location might matter. One look at the Klondike Gold Rush, however, puts paid to that notion. People were willing to risk freezing off their body parts, dying of starvation, being eaten by bears, or falling off a mountain to get to where there was gold. It certainly does help if it’s easier to get to, especially if there are ships or trains, but it’s not a requirement.)

That mass media thing, of course, cuts both ways. Whoever first discovers the resource probably doesn’t want anybody to know about it! Marshall and Sutter at Sutter’s Mill in 1848 wanted to keep their gold to themselves. Alas, despite oaths of secrecy, the guy they sent to secure mineral rights for their land blabbed the tale repeatedly along the way and failed in his mission to boot. Sutter not only didn’t get to keep the gold to himself, but lost all his workers to prospecting, his crops and cattle to squatters, and his entire dream of a profitable agricultural rancho there.

Of course, not everybody who rushes to a source of gold, silver, diamonds, or any other valuable material makes their fortune. In fact, the vast majority of them don’t. Advantage goes to those who get there first, as they stake out and deplete the best claims — which of course contributes to the feverish sense of urgency, people making snap decisions rather than thinking it through. Between the cost of getting there, the cost of equipment (which may not be specialized but is still an expense for the kind of poor man hoping to strike it rich), and the cost of supporting yourself and any allies or employees in the wilderness, most people start out in the hole. In the California Gold Rush, it’s estimated that a few lucky souls truly acquired a fortune, about half made a modest profit, and the rest lost their shirts.

Which is why the actual smart move — albeit the much less glamorous one — is to be the guy selling picks and shovels. It was less than two months after the discovery at Sutter’s Mill that Samuel Brannan bought every piece of prospecting equipment he could find and opened a store in the then-tiny town of San Francisco, so he could sell those things to the people he knew would come — knew in part because he was also one of the first people to publicize the discovery! (The story goes that he couldn’t put it in his newspaper because all his staff had run off, so instead he walked through the streets with a vial of gold, shouting about it to everyone who could hear.) Selling pans at seventy-five times the price he paid for them, he made out like a bandit and became enormously wealthy.

Selling picks and shovels is also a lot safer. Any time riches or the dream of them are at stake, you’re going to get people fighting over them, and a gold rush is no different. Claim-jumping is the act of starting to work on a site someone else has claimed as their own — usually not while they’re conducting active operations, but if they haven’t gotten to it yet or have decided it’s not as promising as another location, neither of which mean they’re ready to let you have it instead. Even when people respect those boundaries, any dispute is liable to escalate to fighting . . . and, of course, any pre-existing tensions are likely to be exacerbated by the tense conditions. Black, Latino, and Chinese miners — along with smaller numbers from other marginalized groups — faced particularly intense threats and bloodshed; it’s no accident that they were less likely to reap a profit than their white counterparts. Meanwhile, Native Americans were massacred by miners who wanted them out of the way.

This kind of thing is also environmentally disastrous, because the men (and much smaller number of women) chasing a vision of gold don’t care very much about anything else. Deforestation, soil runoff, and active pollution from toxic chemicals wreak havoc on the land and anybody relying on it for their survival. In just a few short years, this can transform not only the immediate landscape of the claims but anything downstream of them, and not for the better.

And all of these things could happen in a speculative world! Any planetary colonization scenario is ripe for it, so long as interstellar travel is available to the masses. Even something non-mineral, like the hunting of fantastical beasts could potentially look like a gold rush, if someone finds a critical use for their horns or hides or other body parts. As long as it’s local to a certain area, valuable, relatively easy to get, and advertised widely, the fever will take hold, and people will come.

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New Worlds: Industrialization

There’s a particular type of alternate history whose premise is: what if [fill in the blank past society] industrialized? (Rome is a particular magnet for this.)

The challenge of such speculation is that we have precisely one data point for what de novo industrialization looks like. Many parts of the world have industrialized, but they’ve done it by adopting the concepts and technologies developed elsewhere. As a result, our explanations for how it happens run the risk of being just-so stories, with no way to test them and see if they’re correct. Those being the only explanations we have, though, we pretty much have to go with them whenever we attempt to depict either an alternate historical industrialization, or this process happening in a secondary world.

But before we ask what it takes to industrialize, we should first look at what industrialization is.

I’m going to give a simple answer to this. An industrial society is one that’s figured out mechanized methods of production, rather than everything having to be done by hand. In order make that mechanization work, we had to harness new sources of energy — specifically, fossil fuels — and then reorganize labor around creating and operating the machines. As a consequence of such changes, a society of this type develops more specialized division of labor, and also tends to support higher, denser populations.

So: how do you get there from an agrarian society where muscles provide most of the power?

Obviously this is in large part a technological question. A Bronze Age society can’t industrialize for the simple reason that their metallurgy can’t support the kinds of technology necessary for powerful steam engines; hunter-gatherers, even less so. Even an iron-working society can’t necessarily manage it, because a boiler capable of surviving useful levels of pressure isn’t something any old blacksmith can bang together. But technology is only one side of the equation, and if all you’re looking at is the metallurgy, it’s easy to think that surely any place with good blacksmiths could figure it out — that it’s pure chance no other time period industrialized. In reality, you also have to ask yourself, what are we making these machines for?

Yes, aeolipiles — primitive steam turbines — existed nearly two thousand years before the Industrial Revolution got rolling. But they were essentially toys, producing very little power and using up tons of fuel to do it. They had no practical function. It took a completely different design to arrive at a steam engine that could do anything useful . . . and the odds that anybody was going to put in the work for that design were low, because what purpose would it serve?

When your vision of the Industrial Revolution is that change at its height, with massive engines driving locomotives or machines that fill whole rooms, you miss how inefficient, ineffective, and unreliable early steam engines were. Even if some Greek inventor tinkered around with the aeolipile or asked “I wonder if there’s a better approach?”, he would wind up spending tons of money and effort on making a device that still wasn’t worth it. The argument I’ve seen — the best just-so story we have for the Industrial Revolution — is that it started where it did and when it did because eighteenth-century Britain found itself in a situation where even a kind of crappy steam engine was better than no engine at all: coal was needed for heating purposes, their coal mines had gotten deep enough that they were flooding with water, and oh look, the fuel you need for the engine is right there where you’ll be using it. No need to pay for transporting it anywhere. The economics worked out to make that a problem worth solving with a new technological development.

Coal has been used for a long time in cooking and heating, but we’ve tended to go for the easy surface deposits first, and to switch away from it when those become less accessible. The roots of Britain’s industrialization probably lie in deforestation and the more intensive mining of coal in the century or two leading up to the development of actual steam engines — a set of circumstances that didn’t prevail in, say, Rome. They handled their mechanical problems with slave labor and had much less need for coal, living where they did; as near as I can tell, peninsular Italy had very little coal anyway (compared to Britain). So trying to invent a steam engine there would be a solution in search of a problem to solve: not a situation that favors the kind of technological development that has to pass through multiple not-very-effective stages before it gets to the good stuff.

And the good stuff, as you all probably learned in school, is steam engines that are smooth and efficient enough to be useful in textile production. Once you have those, it’s worth the cost to build them in places other than on top of coal mines and transport coal to them. Other uses, too, but after the water-pumping prologue, textile industrialization really is Act I of the Industrial Revolution, because it’s an easy place for a better (but still not amazing) engine to make a difference. So here, again, the just-so story says Britain was the right place at the right time: they had huge industries in both wool and (thanks to colonialism) cotton, meaning that productivity gains in something as basic as the spinning of thread could produce absolutely explosive growth. Everything after that — trains and steamships and cool steampunk gadgets — is flying on the momentum created by coal mining and thread.

Of course, all of this is the mundane path to industrialization. In a speculative world, it’s entirely possible to change the starting conditions and create a different trajectory; so long as it still follows the general pattern of “non-muscle energy source allows for new, mechanized, mass production,” it will feel industrial. If that energy source is the discovery of a vein of some mineral which, when a small quantity is placed into a device, becomes an abundant form of power, maybe nobody has to slowly iterate through crappy devices to reach a point where it makes economic sense to transport the stuff elsewhere. Or it’s a method of channeling magical power from the sky, recently discovered by an innovative sorcerer, which turns out to be useful for some productive task. (Quite possibly it’s still textiles: as noted in the previous essay, those are, alongside food, one of the basic survival requirements that have historically demanded the most time and labor.)

I’ll admit to ambivalent feelings about that latter example, because of what kind of magic I like in my stories. An industrialized form of magic is one that, by definition, can be depersonalized. At that point, no matter what words you attach to it, I no longer find it very magical: it’s just technology by a different name. I can still enjoy stories in such a setting; I’ll just enjoy them for reasons other than the magic. And I freely admit this is a personal opinion, not one shared by every reader. For worldbuilding purposes, it’s entirely fine to create a speculative twist on the process of industrialization — and then it helps to understand what does and does not make sense!

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My Lightspeed story is now free online!

I mentioned at the start of this month that I had a new flash story in Lightspeed; now it is free to read online! Or you can follow the same link to listen to it instead, narrated by Stefan Rudnicki. As the title implies, “I Cut Off a Monster’s Arm. AITA?” is modeled after the type of Reddit post where someone posts about an incident in their life, seeking reassurance that they’re not the one at fault in that situation (or sometimes confirmation that, yeah, they done screwed up). It’s also one of a small but possibly growing number of flash stories I’ve written based around Japanese yōkai tales — the third one will be out at the end of this month or the beginning of the next!

As usual, you can buy the entire issue of Lightspeed containing my story for $4.99, or subscribe for a whole year at $41.92. It’s great to be able to read things free online, but it’s also great for the magazines that publish them to be able to stay in business!

The Writer’s Little Books return!

"The Writer's Little Book of Naming: Tips and Tricks for People, Places, and Things" on a sepia background of names from many different languages and cultures

After a hiatus in which it wasn’t on sale anywhere, The Writer’s Little Book of Naming is now available once again! This is a micro guide to things you might think about while coming up with personal names, place names, and in-world terms for your fiction; it’s a deeper dive than my Patreon essays, in one neat little package.

And yes, this means there are more Writer’s Little Books coming! The Little Book of Platitudes, which takes on common saws of writing advice, will be out next month (you can pre-order it right now), and those two will be followed by new titles: Little Books on research, public reading, various poetic topics, and more. My goal is one a month for a while, though we’ll see how well I’m able to maintain that schedule in reality. It turns out there are a bunch of subjects upon which I have 8-10K words of stuff to say, which is too small for a book book, but excellent for a little focused ebook.